Reviews and Problems with The Legend of Zelda: Spirit Tracks
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The Legend of Zelda: Spirit Tracks
20 February 2014
Conclusion: The Legend of Zelda: Spirit Tracks patches up problems fans have not only with Phantom Hourglass, but with the series as of late. The puzzles are thought-provoking, and it's nice to see Princess Zelda lift herself off her royal duff for once to help Link with her rescue. Players can forge ahead and complete the game as quickly as possible, or they can meander, explore, and engage in dozens of side quests.
Excerpt: When was the last time you could sit down with a game, play for an hour, and feel content with your achievements enough to come back later and play for another hour? This may be true of titles designed for short bursts of playtime, but the gaming community has been starved for a truly authentic casual adventure game that is fun to play and easy to pick up. Luckily, Nintendo has satisfied that hunger with the release of The Legend of Zelda: Spirit Tracks for the DS.
Conclusion: All in all, The Legend of Zelda: Spirit Tracks is a great package and also one of the best portable games available this holiday season. It's not quite as lengthy or extensive as a Zelda game for the Wii, but it certainly includes all those elements Zelda fans are looking for: lots of dungeon crawling, puzzles, good storyline, charming visuals, etc. Best of all, you can take it with you on your next trip and even play it with a friend.
Excerpt: Spirit Tracks may be one of the least ‘hyped’ Zelda games in the series, but like another under-the-radar Zelda game, Minish Cap, Spirit Tracks happens to be a truly unique side story. This is the third game in Zelda universe established by Wind Waker, and Spirit Tracks radically redefines the word of Hyrule much the same way its progenitor did.
Excerpt: Of the two most recent Legend of Zelda titles, my favorite is not Twilight Princess on the Wii, but Phantom Hourglass on the DS. Despite its more compact adventure and less realistic Wind Waker -like visuals, I found its gameplay—buoyed by excellent stylus controls—as well as its story, puzzles, and dungeons more engrossing than its console cousin's.
Excerpt: -like visuals, I found its gameplay—buoyed by excellent stylus controls—as well as its story, puzzles, and dungeons more engrossing than its console cousin's. Still, my affection for the Hyrulian hero's last hand-held adventure was tempered by its insistence on forcing players to tread through the same temple, solve its same puzzles, and fight its same enemies over and over again.
Excerpt: For what seems like eons, a brave young man named Link has been traveling through hell and high water to save a land called Hyrule and a princess known only as Zelda. The formula has changed very little over the last twenty-plus years, with Zelda being a constantly unattainable character, and Link a lone adventurer (give or take a fairy or two). In The Legend of Zelda: Spirit Tracks , however, that all changes.
Excerpt: Two years removed from the last DS adventure Phantom Hourglass, Zelda makes its return to Nintendo’s portable platform in Spirit Tracks. Released December 7th, it comes just in time for the holiday season too. Spirit Tracks borrows slightly from Phantom Hourglass but feels fresh enough to be worthy of being under the Christmas tree for a lucky gamer young or old.