Reviews and Problems with The Legend of Zelda: Spirit Tracks
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The Legend of Zelda: Spirit Tracks
20 February 2014
Conclusion: The Legend of Zelda: Spirit Tracks patches up problems fans have not only with Phantom Hourglass, but with the series as of late. The puzzles are thought-provoking, and it's nice to see Princess Zelda lift herself off her royal duff for once to help Link with her rescue. Players can forge ahead and complete the game as quickly as possible, or they can meander, explore, and engage in dozens of side quests.
Excerpt: The Legend of Zelda has been one of the more controversial franchises of recent years. The franchise took a dark turn on the Wii. The Legend of Zelda Spirit Tracks is the second Nintendo DS video game that takes the franchise in a different direction. Trains are the main themes of this Zelda game. The technology has increased to the locomotive. This feels weird at first, but Nintendo was able to pull it off.
Summary: Spirit Tracks is a mixed experience the likes of which hasn’t been witnessed from the legendary franchise since Zelda II: The Adventure of Link on the NES. Like that entry, this handheld adventure is sure to win over some with its quirky charm and brilliant dungeon design. But first those fans will have to get over the linear fetch-questing made necessary by the train, a design decision that lends the game a unique mode of transport while simultaneously robbing it of the...
I Love Princess Zelda, and When I Grow Up, I'm Going to Marry Her!
15 April 2010
Excerpt: The last time The Legend of Zelda made its way onto the Nintendo DS, it met with mixed response . While generally positive, most people noted a lack of polish that detracted from Phantom Hourglass 's overall appeal. Following in its footsteps, The Legend of Zelda: Spirit Tracks improves on its predecessor in nearly every way, but still comes short of greatness. Spirit Tracks takes us to the world of Hyrule a hundred years after the events of Phantom Hourglass .
Excerpt: I am on the horns of a dilemma. One horn is familiarity, the other is execution. The Legend of Zelda: Spirit Tracks, Nintendo's latest DS Zelda game, is both instantly familiar and wonderfully executed. Do we, then, criticise it for a lack of innovation, or blindly lavish praise upon it because it's just so damn good? There can be no doubt: Spirit Tracks is better than Phantom Hourglass, its 2007 predecessor.
Review: The Legend of Zelda: Spirit Tracks (Nintendo DS)
25 March 2010
Excerpt: I didn’t grow up with The Legend of Zelda like many other lucky gamers. In fact, the only game I played before Ocarina of Time was Link’s Adventure , and that hardly counts because it is so different from the rest of the series. Still, if a Zelda game comes out for a system I own, I’m all over it. When I got my DS, I made sure to grab Phantom Hourglass and loved the game, even if the Temple of the Ocean King was one of the most annoying dungeons in video game history.
Daring adventure with inventive puzzles, trains, heroism.
Common Sense Media
24 March 2010
Summary: Parents need to know that The Legend of Zelda: Spirits Tracks is an adventure game with a great heroic story and challenging puzzles. It is the 15th installment in the beloved Zelda series of games, but you don't need to have played any of the earlier ones to enjoy this one. The game has some fantasy violence involving the use of a sword, a whip, bombs, a whirlwind, and a boomerang, but most creatures when hit, simply blink out of existence.
Excerpt: When was the last time you could sit down with a game, play for an hour, and feel content with your achievements enough to come back later and play for another hour? This may be true of titles designed for short bursts of playtime, but the gaming community has been starved for a truly authentic casual adventure game that is fun to play and easy to pick up. Luckily, Nintendo has satisfied that hunger with the release of The Legend of Zelda: Spirit Tracks for the DS.