Reviews and Problems with The Legend of Zelda: Phantom Hourglass
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Replay value 8
The Legend of Zelda Phantom Hourglass
Family Friendly Gaming
2 February 2013
Excerpt: Set directly following the events of The Legend of Zelda: Wind Waker for the Nintendo Gamecube, The Legend of Zelda Phantom Hourglass is the latest installment in the long Zelda franchise and the first for the Nintendo DS. As with most Zelda titles, the game is enjoyable from start to finish but there are a few nagging problems that make this game not as memorable as previous installments.
The Legend of Zelda: Phantom Hourglass (DS) - Review
7 April 2009
Excerpt: The Legend of Zelda series is one that is characterized by an evolution of gameplay mechanics and ideas, with only one or two exceptions to this rule. The first game laid out the groundwork, Link to the Past introduced the dual world mechanic, Ocarina of Time showed how puzzle solving logic changed in three dimensions, on and on.
Blurring the Line: The Legend of Zelda: Phantom Hourglass
25 October 2008
Excerpt: After the many adventures that took place during The Legend of Zelda: The Wind Waker , Link is finally getting a chance to relax a little bit. Of course, this peace does not last long, and Zelda quickly finds trouble again. It’s up to Link to investigate the mysteries of the ghost ship and the ocean king in order to set things right.
Conclusion: As expected, this portable version does not have the depth of its big brother release on the PC. The game seems to have watered-down somewhat to appeal to the DS crowd. It is bright and colourful, sounds okay and has a decent storyline, but in the end, it just lacks that little bit of polish. The games’ repetitiveness and the troublesome camera angles result in some frustrating experiences.
Review: The Legend of Zelda - Phantom Hourglass (DS)
8 September 2008
Excerpt: Nintendo's Legend of Zelda franchise has been through many iterations since its 1986 debut. In 1993, Link's Awakening became the first handheld Zelda, and 1998's Ocarina of Time was touted as Zelda's breakthrough into the 3D realm. In 2007, Zelda finally made its way onto the Nintendo DS, in the first ever touch-controlled, online Zelda, Phantom Hourglass .
Summary: Parents need to know that this game is a sequel to Legend of Zelda: Wind Waker on the GameCube, but kids don't need to have played Wind Waker first. The game has bloodless fantasy violence with swords, bombs, and so on, but since the main character gains no experience points from defeating monsters, players can avoid confrontation by side-stepping them in most cases. Aside from the fighting, there's no questionable content to note.
Excerpt: The Legend of Zelda: Twilight Princess was arguably the pinnacle of Zelda excellence. By offering the best of everything, Twilight Princess managed to nail an already near perfect formula. So it’s not surprising Phantom Hourglass chose to innovate. The game adopts a semi-2D-quasi- 3D look, using a top-down view for most of the game, but switching into full 3D when entering some buildings and during sailing.