Reviews and Problems with The Hardy Boys: Treasure on the Tracks
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The Hardy Boys: Treasure on the Tracks
Video Game Generation
27 December 2009
Summary: You’re better off spending your $20 on an old Shaun Cassidy record or one of the two DVD box sets of the Nancy Drew/Hardy Boys mysteries. At least there you’ll find something to enjoy and possibly even challenge “the little grey cells”, to quote Hercule Poirot. There just isn’t much mystery here, even taking the intended age demographic into account.
Pros: It’s set on a train.
Cons: Not many people to interact with., Skips over the long history of the Hardy Boys (in print since 1927!) in favor of the recent, vastly inferior and rather stupid Papercutz take (“A.T.A.C.”, anyone??? ‘Nuff said!!!), Extremely short game. Five stops don’t make a train trip, or a mystery. Much like Lobdell’s sub-paramilitary/spy takes on the classic boy sleuths, the boys’ exploits here have very little in common with a mystery. In fact, the only mystery is, why Paper...
The Hardy Boys: Treasure on the Tracks review (DS)
1 November 2009
Excerpt: Don't think the Hardy Boys are completely left out, though. They get to play the toe-tapping sequence later. Repetition is a theme of this entire graphic adventure; the same puzzles keep popping up over and over. What's clever the first time becomes busywork every time thereafter.