Conclusion: Concept: Pay homage to the first-person dungeon crawls of yore -- think Wizardry -- in the most direct way possible
Graphics: It's very telling that you have the choice to enable 8-bit style graphics and interfaces
Sound: The score is good, though it gets repetitive
Playability: Some backward interface elements take getting used to
Entertainment: Those who pine for Western RPGs of the '80s have a new object for their devotion
Summary: Grinding is an occasional necessity in modern role-playing games, but in The Dark Spire, it comprises the entirety of the experience. This game is not weighed down by story or mechanics ? you kill monsters, power up, and kill more monsters. This routine of exploring an evil tower is more frustrating than fun thanks to awful menus, archaic design, and unforgiving difficulty.
Summary: : In every way imaginable, The Dark Spire achieves the hardcore, traditionally true RPG experience it sets out to emulate. No detail has been left out to make sure your trek through the mysterious tower is as nostalgically and traditionally genuine as possible. The dynamic art style and powerful soundtrack demand attention as they present the dark and foreboding atmosphere of the unsettling dungeons to an amazing degree.
Excerpt: I'm a huge fan of Wizardry -style dungeoncrawlers, but their time has long since passed. In today's world of artistic visuals and immersive gameplay experiences, it's difficult to enjoy the exploration, multi-floor puzzle solving, and level-grinding required to master such hardcore, oldschool adventures.
Summary: Atlus U.S.A.'s The Dark Spire is a classic, western-style first-person RPG full of exploration and character development. Parties will be assembled, stats will be rolled, items, weapons and armor shall be equipped, and monsters will be slain.