Summary: : In every way imaginable, The Dark Spire achieves the hardcore, traditionally true RPG experience it sets out to emulate. No detail has been left out to make sure your trek through the mysterious tower is as nostalgically and traditionally genuine as possible. The dynamic art style and powerful soundtrack demand attention as they present the dark and foreboding atmosphere of the unsettling dungeons to an amazing degree.
Summary: Atlus U.S.A.'s The Dark Spire is a classic, western-style first-person RPG full of exploration and character development. Parties will be assembled, stats will be rolled, items, weapons and armor shall be equipped, and monsters will be slain.
Excerpt: So here's how I'm going to start this thing off, everyone: I died in my first battle of the game. I went into it fairly confident, as I had just created my level one team of adventurers and rolled their stats to my liking. There was my stout and trustworthy warrior, the fleet-footed thief, the benevolent healer, and the mage with a whopping four hit points. It seemed to be a pretty well-rounded group.
Conclusion: But what a bleak world it is. The graphics walk a fine line between total crap and inspired works of art painted on a limited canvas. This is the first time I’ve ever wanted my DS screens to be bigger: there’s something incredibly appealing about the simple hand-drawn imagery and the bold, almost monochromatic color palette. And, as a nod to the old-school Western dungeon crawls on which The Dark Spire is based, there is even a "Classic Mode" for the masochistic gamer.