Summary: This game is pure diarrhea. Don't buy it at any price higher than $.50, because even fifty cents is paying too much. The 'landscapes' all LOOK THE SAME. The voice acting is so bad it's funny. The plot's okay, but it's the best thing in the game. This game is VERY easy to beat and people can usually beat it in an hour. Even if you're looking for an easy win, this game is just so pathetic it's not even worth it.
Summary: Not quite the TENCHU you're probably used to, TENCHU DS is more like playing METAL GEAR SOLID set in feudal Japan. The graphics, though fairly 3-D, aren't the best, though they get the job done, and the enemy AI lacks some intelligence. The play control, however, is rather smooth, and though some of the boards are repetitive, there's a level of replayability that's somewhat satisfying.
Summary: A while back upon reviewing the DS Lite, I stated that for every few great games made for the DS, there were equally bad games made as well that should be avoided at all costs, and this is one of them. You may remember Tenchu as a stealth/ninja game originally released for the PS1 years ago upon the "stealth in games" fad that hit after Metal Gear Solid came to American shores.
Summary: Rikimaru and Ayame, mainstay ninjas for Lord Gohda, return in another Tenchu adventure. This time, they're tasked to rescue a princess who has escaped from the clutches of her evil husband. They soon found themselves trapped in a village surrounded by enemies who're after the girl. To get out of the situation, the ninjas will have to rebuild the village by performing over 30 missions in and around the village.
Tenchu: Dark Secret (DS): Good features sacrificed to minimize the game
19 March 2010
Summary: Tenchu Dark secret is a game were you take on the role of a ninja (Rikimaru or Ayame) and the ultimate goal in each mission is to get from one side of the level to another or locate a boss hidden throughout the level and whilst doing this you have to eliminate a number of enemies. More points are given for eliminating the enemies silently and without alerting other guards and it also makes life easier as you won't find yourself circled by three guards with spears.
Pros: Not a lot apart from being able to play it on the move
Summary: Let me start off by saying... I am a huge fan of Tenchu. I've had every release on the playstation since the original around ten years ago. They're a fantastical original concept that focuses on a ninja clan, traditionally ayame and rikimaru, who have to stealthily assasinate whoever your master tells you to.
Pros: Ok gameplay, It Has The Tenchu Name
Cons: screen not big enough to Benefit the greatness in previous games
Conclusion: Don't get me wrong, I'm a big lover of tenchu, and when I heard it was going handheld, I whooped for joy at the top of my lungs (well I didn't, but you get the picture)...when i spent my hardearned cash on it, I was shocked to find out that it should not even dare to have the tenchu name stamped on it.
Excerpt: Warning: my spelling and grammer are not perfect, but hopefully this shouldn't be too hard to understand. Oh, and I may freely discuss what some people may consider spoilers. Where do I start? Lets start before I even open the box. The game is called "Tenchu: Dark Secret". I thought by now, 3rd party developers had gotten past the "lets be really clever and put something with the initials DS in the title" stage. Aparently not.
Pros: Comes with 250 nintendo . co . uk stars, trap combos can be relatively fun
Cons: Graphics, gameplay, sound, ai, in fact most of it .
Summary: Tenchu: Dark Secret An Tenchu kann ich mich noch erinnern, auf der ersten Playstation hab ich mich durch einen Teil gekämpft das ist Ewigkeiten her, das ich mit dem virtuellen Ninja herum geschlichen bin. Nun hat Tenchu also wieder zu mir gefunden, mal sehen wie viel von früher ich noch wieder erkennen kann und wie es sich spielt.