Tao's Adventure: Curse of the Demon Seal review (DS)
15 June 2006
Excerpt: It's tough to have much sympathy for the people of Mondominio. You should never expect too much from the citizens of doomed RPG towns, but you'd think the presence of a Monster Tower might make them a tiny bit wary of settling in this part of the desert. BUT NO!
Excerpt: We’d all agree that the DS isn’t really an RPG fan’s ideal system thus
far in its life. Nevertheless, Konami tries to bring us another
experience, but fails on multiple levels. While the Tao's Adventure is
a seemingly a good concept, the game fails to provide the real meat
that makes an RPG truly...
Conclusion: Though I really like RPGs, I found this game unrewarding. The user
interface is very unwieldy and slow, the story is very minimal, the magic
system is awkward and flawed, and the actual battles are ludicrously easy.