Excerpt: While Tao’s Adventure manages to set the stage to an apparently interesting and fun turn-based RPG, many flaws in the game mechanics and awkward control system prevent it from being a game that stands out. The Nintendo DS is a system that welcomes innovation with its touch-control interface and dual screens, but unfortunately Konami seemingly ignored those features.
Excerpt: While the DS has been well-received in Japan and the US, and has brought much innovation to the industry, the RPG genre has not fared so well on the handheld console thus far. Sure, there have been a few good titles, but the majority have been terrible. Unfortunately, I am writing a review for one of those terrible RPGs right now.
Excerpt: We’d all agree that the DS isn’t really an RPG fan’s ideal system thus
far in its life. Nevertheless, Konami tries to bring us another
experience, but fails on multiple levels. While the Tao's Adventure is
a seemingly a good concept, the game fails to provide the real meat
that makes an RPG truly great. The controls are a mess, and the story
is somewhat uninspiring, but is there any hope?
Excerpt: Nintendo DS owners aren't going to sneeze at a good RPG for the system. But is it any coincidence that Tao's Adventure: Curse of the Demon Seal could be abbreviated to "Curse of the DS?" Not only is Tao's Adventure bad enough to warrant the title, but it also speaks to the trouble the DS has had in generating good RPGs (Lunar anyone?).
Pros: ups: nice graphics and spell effects, music is aged but works well
Cons: downs: controls suck, forced overuse of the touch screen, dumb design oversights
Conclusion: Though I really like RPGs, I found this game unrewarding. The user
interface is very unwieldy and slow, the story is very minimal, the magic
system is awkward and flawed, and the actual battles are ludicrously easy.
The game itself was monotonous after a while too, with every level seeming
similar to the previous one. Though I didn't hate playing this game,
afterwards I thought it was very forgettable.
Excerpt: While the Game Boy Advance has plenty of great role-playing games in its library, Nintendo's newest handheld has been somewhat lacking on that front so far. Konami seeks to remedy the situation with the release of Tao's Adventure: Curse of the Demon Seal. The game is a simplistic dungeon crawl that has the basic components to appeal to role-playing diehards, but it is too tedious for anyone else. What's an RPG town without a huge tower full of dangerous monsters?
Pros: Lots of monsters to find and train as familiars, Dozens of magic attacks with some nice-looking spell effects
Cons: Mandatory touch-screen controls make the action feel unnecessarily slow and laborious, No quick-save option available, Dull, shallow combat
Excerpt: Des monstres des temps anciens ont attaqué l'île de Venta, changeant les habitants en pierre. Ces habitants ont placé tout leur espoir en un jeune magicien: Tao Emmenez Tao dans une aventure captivante sur une terre étrange et combattez tout en haut de la Tour des Monstres. Cette tour renferme...