Reviews and Problems with Tak: The Great Juju Challenge
Showing 1-4 of 4
18 October 2007
Excerpt: Playing as Tak and Lok is similar to many of the games created with the intent of having both playable characters be used equally throughout the game. Each has their skills that are essential to getting past puzzles in the game or defeating certain enemies. In games fit in that mold, I typically find myself using one character 95% of the time and then being annoying when I have to dig up the undesirable character to get past a certain obstacle.
Excerpt: Odds are if you're reading this you own a DS. And odds are that if you own a DS then you are aware that there are not yet many 3D platformers for the system. Other than Super Mario 64 DS, there has yet to be a 3D platformer of any consequence on the DS, and, to my knowledge, Rayman DS is the only one even in existence.
Excerpt: When was the last time a platformer was actually just a platforming title? The recent "platformers" have consisted more of action segments, rather than the typical elements we were so used to. The Tak series (which has never really reached the popularity of characters such as Spyro and Crash Bandicoot ) has been around for a little while, and was the game I came to rely on for a true platforming fix.