Daniel "30 Year up and coming writer who hope..., Amazon
31 July 2013
Summary: While the product arrived pretty quickly and was brand new, the game leaves much to be desired. The story is typical Summon Night fair with a summoner conjuring up a being from another world and then going on a long series of pointless battles Yu Gi Oh-inspired at times to meet their family or something similar.
Summary: I'll be the first to admit I'm not a full blown gamer, but this game... I can honestly say I absolutely adored this game. The storyline for it was intriguing with a handful of nice twists to add for effect, I've played plenty of RPGs that focus entirely on the battle action and forget the story, I am pleased to say this is not one of those games.
Summary: Here's the flaws I found right off the bat: You start with too many items, the abilities screen isn't easy to understand at first, and you can't equipt partners or upgrade their abilities. Also, the normal enemies and boss fights are a little wobbly. Sometimes the enemies are difficult, but the boss is a breeze, and vice versa.
Summary: While It's my first game in the Summon series, I find it to be quite enjoyable, with a gameplay similar to ragnarok online, it has a very quick learning curve, nice character design, kinda catchy tunes and an ok voice acting The US version is modified to be very easy at the beginning than the japanse version (you start with a powerfull skil for the girl and a plenty of recovery items) The major flaw I see with this game is the lack of cooperative multiplayer, due to the...
Summary: I absolutely adored the first two Summon Nights for the Gameboy Advance. They had great gameplay, true RPG style (although the battles were side-scroll, like Tales of Destiny). And it was easy to play. Needless to say, I was sorely disappointed when I began playing this game. I hate the fact that you can only control the character by using the stylus, it makes it very hard to battle accurately. The other games were much easier to play in this regard.
Summary: I have found that DS games created by the publisher "Atlus" are sub par at best. They have a lot of weak games under their belt, but finally got it right with Summon Night Twin Age. Basically, you play as one primary character with secondary and tertiary characters following you around. The secondary character is fully customizable, and the tertiary character acts on their own.
Summary: If you're playing this game for a good plot...just stop reading right now and give up. This plot is quite predictable and doesn't provoke any emotions. The characters are fine but I'm not particularly attached to any of them. The voice acting is ok, but enemies you're up against have a habit of going "SILENCE!!" every time you talk with them, that kind of annoyed me. Reiha also goes "Booooo" too much, I can't get that sound out of my head now after playing this game.