Summary: There are often times where a good video game can be chalenging, fun and just exciting for all ages. That has also been said with the recent success of the puzzle games like word searches, the classic crossword puzzles and now Su Doku.
Summary: This is a decent addition to a puzzle game/sudoku lover's ds library. The game features over 400 puzzles of varying levels (4 difficulty settings) that the gamemakers say are handpicked. For those already familiar with playing sudoku on their ds, certain similarities carry across to this title.
Summary: I agree fully with review by "Lego Kid-within" on the User Interface. Having to erase prior guesses is annoying. Even more frustrating is that the game does not allow more than one user to save their game at a time (even Brain Age allows four different user names).
Summary: Riding on the Sudoku wave of popularity, I was eagerly waiting for this product to hit the shelves. Sorry to say, but I think it's a wipe-out. The puzzles are fine, and I like the high-lighted elements when you tap and double-tap the cells, but I found the handwritten input to be too unreliable.
Summary: The game works like the puzzle, enter the numbers between 1 and 9 in all the squares in the grid while ensuring no one number appears in the same row or column twice. If you've played Sudoku in Brain Age, be warned that the two are different in how you use the controls.
Summary: I agree with the other people who gave this one poor marks. The game does not make good use of the dual screens at all. And sudoku is all this game does. I was spoiled because the first sudoku game I bought for DS was Brain Age - please note that sudoku is only a part of the Brain Age software, sort...
Summary: I started Sudoku on the Brain Age Game. I find the Gridmaster to have a poor and incomplete interface (4 temporaries only) and tiny font. Why it didn't follow the Brain Age system is beyond me. Under no circumstance can I recommend this game. Buy Brain Age and wait for a better Sudoku Game. Earl
Summary: WORST OF ALL, THERE ISN'T EVEN ROOM TO PUT ALL THE "PENCILMARK/HINTS." WHAT ARE THESE PEOPLE THINKING? LAME, LAME, LAME. This game's layout, logistics and overall execution are just plain poor. Not enough room for hints, too hard to see, too small display.