Clever submarine sim takes advantage of 3DS hardware.
Common Sense Media
2 July 2011
Summary: Parents need to know that Steel Diver is a military submarine simulation, featuring some violence. You can blow up enemy submarines and see the vessel sink into the ocean. The cartoon-like graphics means it's not realistically represented, nor are there people screaming or bodies floating in the water. You can also destroy deep sea creatures out to harm you. But be aware a periscope mode has you play the game from a first-person view.
Conclusion: around the ocean like a whale….heck, a game where you play as a whale seems more interesting by comparison. But just as they were able to convince you that a home garden could serve as a virtual playground of fun, Nintendo is taking a risk to bring personal passion into their latest IP, Steel Diver. As a game that originally began life as a DS title, will a 3D upgrade and compact controls help this submarine simulator sink, or swim?
Summary: " Steel Diver " is a mixed bag. It offers a selection of games that are all very different and entertaining in their own way, but all varied that it is hard to imagine them being appealing to anyone person. This issue alone is problem enough but it is only compounded by the fact that even in combination they remain too insubstantial to prove a compelling purchase.
Excerpt: Steel Diver is a 3DS game that you'll either love or hate as it's not your traditional Nintendo style of game and borders more on realism as opposed to arcade cutesy fun. In essence, Steel Diver is a submarine simulator but throws in a few interesting twists and turns like mini-games to make full use of the innovative controls and design of the new Nintendo 3DS console.
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Excerpt: As a launch game, Steel Diver intrigued me prior to release given the premise of controlling a submarine on a series of missions. The only game that I can think of that closely resembles this premise is the Seawolf series of arcade games. Well I have had the chance to play the retail version of Nintendo’s sim-sub game, and overall I would have to give them credit for trying something new.
Excerpt: Nintendo trivia buffs might recall that Steel Diver began as a tech demo for the Nintendo DS, to show off the system's unique touch screen functionality. Six years later, the game's commercial 3DS release proves that some relics are best left at the bottom of the ocean. The legacy of the early DS becomes Steel Diver's biggest weakness.