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Star Fox Command
6.8 out of 10

Star Fox Command

Using the touch screen, players can draw the routes they and Read more

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Reviews and Problems with Star Fox Command

Showing 1-10 of 59
Overall 10
10

Ironclads

GAMESQUAD
15 November 2008
  • Conclusion: Ironclads has promise. As is, the game captures the spirit of the period. With a little polishing of environmental graphics, addition of multi-play and more scenarios, this product could be stellar.
  • Pros: Great topic; fine vessel modeling, good AI, interesting mission.
  • Cons: Poor environmental graphics, limited replay, lack of multi-play.
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Star Fox: Command Review

VideoGamer.com
26 October 2007
  • Excerpt: Star Fox on the Nintendo 64, now there was a truly great game. Stunning graphics, relentless action and a cast of memorable characters all working in harmony to craft a uniquely satisfying experience that deservedly still holds a cherished place in many gamers' hearts.
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Overall 8
8.0

Star Fox Command

Gaming Evolution
26 August 2007

StarFox Command (DS)

ccgr.org
25 June 2007
  • Excerpt: StarFox Command is the first (and latest as of this writing) entry on the Nintendo DS of their famed space combat franchise. It is also the first StarFox to make an appearance on a portable platform, in addition to being the Fox\'s debut online. This is the fifth StarFox game.
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Overall 8
8.0
Gameplay 8
8.0
Graphics 8
8.0
Sound 8
8.0

StarFox Command

Game Boyz
10 June 2007
  • Excerpt: Developer – Q-Games Publisher - Nintendo Features Rumble Pak Compatible Wireless DS Single-Card Download Play (2-6 players) Wireless DS Multi-Card Play (2 players) Wi-Fi Compatible I have to be honest with you, my wife and I are in the midst of moving and this game arrived as we were packing up our...
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Overall 8
8.0

Star Fox Command

Gamer vision
24 April 2007
  • Excerpt: Ah, public transportation. Many believe strongly in the power of buses and trains to reduce each human's carbon footprint and save the planet. Walt Disney envisioned that cities of the future would all have centralized, efficient, and clean public transportation systems to take people to and fro.
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Overall 7
6.8
Gameplay 7
6.7
Graphics 9
8.5
Sound 9
8.5

Expert Review

Kikizo
3 January 2007
  • Conclusion: If you find yourself needing to turn in different directions quickly, you end up in a barrel roll that wastes your boost gauge. I found this extremely irritating; Murphy's Law meant that whenever I needed to barrel roll, I couldn't.
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Overall 9
9.0

Star Fox Command

GAMESQUAD
2 October 2006
  • Conclusion: I will always have a soft spot in my heart for Fox McCloud and his crew ever since the release of the original version; it was a uniquely mature, fantastic looking, and thrilling game. Old feelings die-hard and I have since anticipated new additions to the series with bated breath.
  • Pros: Nice graphics; multi-player mode; good replay value.
  • Cons: Some missions are tedious; controls can be frustrating; initial adventure is short.
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Star Fox Command

The Armchair Empire
28 September 2006
  • Conclusion: enemy’s mother ship. In between, there are asteroids, enemy fighters, more enemy strongholds, power-ups, and occasionally missiles. Your job is to clear the level by defeating all of the bad guys, and making sure none of them reach your home base, which will end the stage immediately.
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Overall 9
8.8

StarFox Command Review

The Hylia
23 September 2006
  • Excerpt: About a week ago I finally got around to playing StarFox Command for the Nintendo DS. Perosnally, I was a bit weary of this title because I've found previous Stylus based installments of the major Nintendo franchises to be rather underwhelming and hard to adapt to (Super Mario 64 DS, Metroid Prime:...
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