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Spectrobes.4040539
7.1 out of 10

Spectrobes

Spectrobes Collector's Edition - Complete package - 1 user - Nin Read more

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Reviews and Problems with Spectrobes

Showing 1-10 of 56
Overall 9
9.0

Ninja Gaiden

Nintendo World Report
19 December 2012
  • Summary: Eagles do more damage than bullets. For real.
  • Pros: Brutal yet splendid gameplay, Great presentation for its time, Save states reduce challenge, Spectacular music
  • Cons: Flying animals are evil, Still damn hard even with save states
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Overall 7
7.0

Spectrobes

GamesRadar
24 June 2012
  • Pros: Innovative monster hunting, Excellent use of touchpad and mic, Spectrobes look pretty cool
  • Cons: Clunky fighting, Lack of charm, Shouting at your DS in public
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Overall 1
1.0
Gameplay 1
1.1
Graphics 4
4.4
Sound 3
3.3
Storyline 1
1.1
Replay value 0
0.0

Spectrobes

RPG LAND
25 December 2009

Spectrobes Review

VideoGamer.com
4 June 2008
  • Excerpt: It is all too easy to stumble across a well made kid's game given a critical savaging by a reviewer who clearly hasn't considered the target audience over their own gaming requirements. Yet at the same time, it is equally common to find evidence of lazy game design in titles aimed at youngsters, who rightly deserve the same standards of quality that their elders take for granted.
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Overall 4
4.0

Pokemon wannabe gets boring fast.

Common Sense Media
2 May 2008
  • Summary: Parents need to know that this role-playing game involves fighting in a bloodless manner, as well as excavating fossils. It introduces a new form of play on the DS because each game comes with collectible cards. Kids place a card on top of the DS screen to unlock new material by sticking the stylus through holes in the card.
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Overall 10
10

Expert Review

Kidzworld
31 January 2008
  • Excerpt: The Krawl are coming and it’s up to you to save the day by collecting ancient Spectrobes in this new DS game. Here’s Gary’s game review.
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Spectrobes

The Armchair Empire
11 April 2007
  • Conclusion: Krawl), which, of course, swirl around each planet thwarting your efforts to mine Spectrobes, minerals, and other odds and ends to push the linear story forward. The constant need to “go mining” loses its charm after a few hundred digs. Using the touchscreen to excavate each find – tap the screen then select an appropriate tool to grind/wipe away the top layer without causing the artifact too much damage – is a very cool idea, but you’ll be doing it constantly and...
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Overall 5
5.3

Spectrobes

Auracore MediaWorks
11 April 2007
  • Summary: Monster-battle-RPG meets uninspiring and unfocused gameplay. In space no less!
  • Pros: Good graphics; innovative 'awakening' system.
  • Cons: Boring and simplistic battle system; mining fossils and minerals gets old very quickly; collection element has no purpose; the incubator is a very boring place.
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Overall 5
5.3

Spectrobes

Auracore MediaWorks
11 April 2007
  • Summary: Monster-battle-RPG meets uninspiring and unfocused gameplay. In space no less!
  • Pros: Good graphics; innovative 'awakening' system.
  • Cons: Boring and simplistic battle system; mining fossils and minerals gets old very quickly; collection element has no purpose; the incubator is a very boring place.
  • Read full review
Overall 6
6.0
Gameplay 6
6.0
Graphics 8
7.5
Sound 5
5.0
Control 8
8.0
Addiction 6
6.0

Spectrobes

Nintendo World Report
4 April 2007
  • Summary: The world's first creature catchin', outer space explorin', archeology expeditionin' video game.
  • Pros: Excavation is fun, Innovative use of DS features
  • Cons: Exploration and battles suck, Lack of focus, The fun parts are very repetitive
  • Read full review
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