Excerpt: Sega has gone away from their tried and true formula with a great many of Sonic the Hedgehog games. Thankfully Sonic Rush is a return to that original triode and true formula. Eggman from another dimension comes to wreck havoc, and creates a rip in the space time continuum.
Excerpt: Sonic Rush is a slick blend of the old and the new school. At its base is the tried-and-true side-scrolling Sonic gameplay. Attached on to this base are a variety of 3D and dual-screen features that manage to add to the gameplay without losing anything. What do we end up with? A cohesive whole.
Conclusion: From the first time I heard about 2D sidescrolling Sonic game coming to the Nintendo DS I had my hopes and it has not let me down. Some of the gameâ€™s visuals are a significant upgrade from the Advance games and are somewhat of a testament to what the DS can do visually with this style of graphics.
Summary: Back at E3 ’04, Sega showed a demo for their upcoming Sonic DS title. It confused the hell out of most fans, because it consisted entirely of stroking a ball on the touch screen to make Sonic run.
Conclusion: THE VERDICT: Sonic Rush is wonderful addition to the Sonic universe, and one of the best entries in the longstanding series. With old school gameplay and good use of the DS's unique features, Rush is fun, challenging, and well worth the price.
Excerpt: Announced at E3 2005, Sonic Rush is one game
that I’ve been waiting for - partially because it was a Sonic game, but
also to see what the developers could do with the DS. Thinking back, I
was wondering how the developers could use the touch screen in the
game, but now I am thankful that the touch...
Conclusion: When it comes to value, Sonic Rush offers a respectable amount. Featuring a multitude of levels with two playable characters is great as is it, and the addition of a multiplayer mode is cool.