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Sonic-rush-adventure-ds.441286
7.6 out of 10

Sonic Rush Adventure

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Reviews and Problems with Sonic Rush Adventure

Showing 1-10 of 30
Overall 7
7.0

Sonic Rush Adventure

GamesRadar
24 June 2012
  • Pros: Excellent multiplayer mode, Fun, fast levels, Music is good enough to remember
  • Cons: Dying in one hit, Awful new characters, Plotting new courses
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Overall 7
7.3

Sonic Rush Adventure

Strategy Informer
24 December 2007
  • Conclusion: Apart from these few grips we are happy to see the rest of the game exhibit a slightly improved experience from the last DS Sonic game. As we said at the top of the review, that in itself was a sleeper hit, so another chance to enjoy Sonic Team's return to form cannot be sneezed at. Overall if you haven't played the previous game then this could be a great time to return to the Sonic franchise.
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Overall 9
8.5
Gameplay 8
8.0
Graphics 9
8.5
Sound 9
8.5
Control 9
9.0
Addiction 6
6.0

Sonic Rush Adventure

Nintendo World Report
29 October 2007
  • Summary: Slow down, you move too fast.
  • Pros: Classic 2-D Sonic platforming mixed with sports-style tricks, Large, non-linear levels optimized for speed, Smooth transitions between 2-D and 3-D elements
  • Cons: Forced revisitation of levels, Lots of pointless dialog breaks the pace, Multiplayer may be missed due to its nearly hidden location
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Overall 8
8.0

Sonic Rush Adventure

Thunderbolt Games
19 October 2007
  • Excerpt: It all began as an innocent flight across the ocean. Sonic the Hedgehog and his faithful sidekick, Tails the Fox, were enjoying their time off from starring in mediocre 3D adventures, leisurely heading towards a strange energy reading that might mean something fun. Then, out of nowhere a freaking vortex appears!
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Overall 8
8.0
Gameplay 10
10
Graphics 9
9.0
Sound 8
8.0

Sonic Rush Adventure

Portable Review
7 October 2007
  • Excerpt: The original Sonic Rush Sonic The story starts out simply enough. One day, Tails’ radar picks up a strange energy signature, so he and Sonic take to the skies in their biplane, the Tornado, and decide to investigate. What they find is a giant cyclone out at sea, and before you know it, our two heroes have been sucked into the storm.
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Overall 8
7.6
Gameplay 7
7.2
Graphics 9
8.7
Sound 9
8.6
Multiplayer 9
9.0
Longevity 7
7.4

Sonic Rush Adventure

NowGamer
14 September 2007
  • Summary: Mr Inconsistent returns to the game that made him a star again... but what's with the new gameplay?
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Overall 8
8.0

Sonic Rush Adventure

D+PAD
10 January 2007
  • Excerpt: Sonic is, to use an old cliche, like Marmite; you either love him or hate him. Unlike the universally loved fat plumber, some Sonic haters complain that most levels can be rushed through by holding right on the d-pad. Sadly this was true for his first outing on the DS, Sonic Rush. Although widely considered to be much better than some of the previous 3D games, it still contained its fair share of flaws.
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Overall 8
8.0

Sonic Rush Adventure

Empire Online
6 December 2007
  • Summary: As any console fanboy will relate in tedious detail, the move from 2D to 3D gaming finally resolved the mascot battle between Sonic and Mario, the moustachioed plumber handling the move to three-dimensions with panache while the Hedgehog’s lightning-paced adventures struggled to replicate the thrills of their Mega Drive brethren.
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Overall 8
8.0
Value for money 7
7.0
Gameplay 8
8.0
Graphics 7
7.0
Sound 6
6.0
Lifespan 7
7.0

Sonic Rush Adventure review

allaboutgames.co.uk
13 October 2007
  • Conclusion: An enjoyable game filled with classic Sonic gameplay - just the sort of thing that fits the DS perfectly.
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Overall 8
7.5

Sonic Rush Adventure Review

PALGN
30 September 2007
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