Conclusion: Apart from these few grips we are happy to see the rest of the game exhibit a slightly improved experience from the last DS Sonic game. As we said at the top of the review, that in itself was a sleeper hit, so another chance to enjoy Sonic Team's return to form cannot be sneezed at. Overall if you haven't played the previous game then this could be a great time to return to the Sonic franchise.
Excerpt: It all began as an innocent flight across the ocean. Sonic the Hedgehog and his faithful sidekick, Tails the Fox, were enjoying their time off from starring in mediocre 3D adventures, leisurely heading towards a strange energy reading that might mean something fun. Then, out of nowhere a freaking vortex appears!
Excerpt: The original Sonic Rush Sonic The
story starts out simply enough. One day, Tails’ radar picks up a
strange energy signature, so he and Sonic take to the skies in their
biplane, the Tornado, and decide to investigate. What they find is a
giant cyclone out at sea, and before you know it, our two heroes have
been sucked into the storm.
Excerpt: Sonic is, to use an old cliche, like Marmite; you either love him or hate him. Unlike the universally loved fat plumber, some Sonic haters complain that most levels can be rushed through by holding right on the d-pad. Sadly this was true for his first outing on the DS, Sonic Rush. Although widely considered to be much better than some of the previous 3D games, it still contained its fair share of flaws.
Summary: As any console fanboy will relate in tedious detail, the move from 2D to 3D gaming finally resolved the mascot battle between Sonic and Mario, the moustachioed plumber handling the move to three-dimensions with panache while the Hedgehog’s lightning-paced adventures struggled to replicate the thrills of their Mega Drive brethren.