Reviews and Problems with Sonic Chronicles: The Dark Brotherhood
Showing 1-5 of 5
26 May 2009
Summary: When Henry Hatsworth was initially announced I played it off as a quick attempt at a cash in on the Professor Layton model of puzzling, well... adventures, I guess. But after playing Hatsworth and his “Puzzling Adventure” I must say that this is quite a spectacular surprise. The premise is clever, the execution is solid, and most importantly, this game is a lot of fun.
Summary: Hey guys, have you played the new Sonic game? It's amazing! Also, there's this new band called Nirvana that's really great – singer's name is Kurt something-or-other. Given how much I enjoyed Sonic Chronicles, you'll have to forgive me for thinking I had warped back to the early '90s. BioWare's steady hand has transformed the aging platform star into a role-playing juggernaut in an infectious adventure that blends the depth of a traditional turn-based RPG with the breezy...
Conclusion: This is an extremely competent game, impressive in every area with few minor problems. Chronicles is always slow paced but constantly feels on the verge of blistering speed and excitement. Capable of wowing you with incredible visuals and your traditional BioWare plot twists, it creates a sense of nostalgia among diehard Sonic fans, while also having the hooks to draw in new people to the mesmerizing world of the Dark Brotherhood. All this in a Sonic RPG?
Excerpt: We have two confessions. Our first is that when we were younger, back in the Mega Drive days, we used to love Sonic almost as much as we loved Mario. Our second is that in recent years we've grown less fond of him, partly due to his hip new 'attitude' that he's earned which annoys us every time he opens his mouth and says something with his smarmy voice. So when we first heard that a Sonic RPG was coming to the DS we thought "sounds great...
Summary: Experiment geglückt! BioWare haben wirklich sehr überzeugende Arbeit geleistet. Dabei hätte ich nicht gedacht, dass sich Sonic und Co. in ihrem ersten Rollenspiel-Ausflug so gut schlagen würden. Ich wurde jedoch recht bald vom Gegenteil überzeugt. Die Mischung aus pfeilschnellen Gameplay-Elementen mit den ruhigeren Rollenspiel-Eigenheiten funktioniert erstaunlich gut.