Review: SimCity's endless fun despite strict limitations
12 March 2013
Excerpt: It's been exactly one week since SimCity saw its release marred by a series of unfortunate server-related issues.The game's always-on DRM requirement prevented many from enjoying the latest city-building simulator, making for a frustrating week. While we had a pretty decent feel for the game when we played it on the test servers prior to launch, we wanted to wait until multiplayer was fully functional until we gave our final verdict.
Excerpt: While The DS' back-catalogue is rife with games that make innovative or novel use of the handheld's touch screen, there's actually a surprising lack of titles that use the stylus input in the most obvious way possible, essentially turning it into a mouse for the portable games machine. SimCity DS is here to buck that trend, with EA bringing what many people consider to be the seminal god game to the DS for the first time.
Conclusion: I know I've said a lot of bad things about this game, but I think it's more of a result of me comparing it to the PC versions, which is really unfair. Sim City DS had me playing for quite a few hours which reminded me of the reasons why I enjoy the Sim City series so much. If you want to be picky like me, then there will be enough in this game to annoy, but at least enough to make it enjoyable. I have a nice 7.5 out of 10 in my heart for this one.
Summary: True to the SimCity series, players will be able to create and control their city in the palm of their hands ... and much more. Maximizing the stylus and built-in microphone controls of the Nintendo DS, SimCity DS brings to the franchise like never before the feeling of personal involvement with your city.
Conclusion: THE VERDICT: There's a lot of game crammed into this tiny package but unfortunately - for all but the most ardent SimCity mayors - it has too many moments of frustration. These can be muddled through but is it worth the journey, knowing that there is likely to be another roadblock up ahead? SimCity DS contains much depth and variety if you can put up with its shortcomings and give it some time and devotion.
Conclusion: Though the developers have done an admirable job stripping out some of the complexity and management duties to streamline the SimCity experience on DS, SimCity DS still feels over-complicated for a handheld game, at least in the initial phases when getting used to the fixed perspective, small menus and maps, and constant interruptions by the city advisor. The lower screen is where all the magic happens.