Reviews and Problems with Shin Megami Tensei: Strange Journey
Showing 1-8 of 8
Indeed a Strange Journey
J. Michael Gallen "J. Michael Gallen", Amazon
20 July 2014
Summary: The Megami Tensei franchise, in recent years, has focused far more on spinoff titles, such as those in the Persona subseries, than actual main installments, with these spinoffs in fact outnumbering the main entries. However, Atlus considers the latest title in the series, Shin Megami Tensei: Strange Journey on the Nintendo DS, to be the newest main installment, proving to be a solid entry, in a sense feeling closer to older Megami Tensei than recent iterations.
Summary: I borrowed this game from the school library, and I loved it but it started getting frustrating the more I got into the game. I love the battle system, the fusion system, and the story, but what I cannot stand is the dungeons! They are so difficult and frustrating to get through. Whoever designed them doesn't have a good idea of what fun is.
Summary: This game is really fun, i enjoy the "Dungeon Crawler" style of play. All the different demons are all very cool and unique, the game has a nice level of difficulty as well. The only issue i have with game so far is that its kinda hard to pevel up, the demons dont give very much experience after battling them.
Summary: Gameplay is pretty good, the open ended fusion of demons adds on to the fun element. Trying to resist looking up game guides to get the most formidable demon. My first devil survivor game, I will say I'm impressed. Good one Atlus. Ps. Don't be bothered by the boxart on the game.
Summary: I have always been into the Shin Megami Tensei series. I have played Person 3,4 and Devil survivor. However, I was reluctant to get this game because of the hideous box art! However, I finally caved in and bought the game and I am sure glad that I did. It is very fun albeit different RPG.
Summary: The dungeons and monsters are repetitive, there is way too much dialogue, and the pace is incredibly slow. However, I still loved it if only for the endless amount of monsters you can synthesize together. I would recommend this to people who can withstand long hours of field battle in Final Fantasy and believe that the next level up or additional skill acquired are totally worth the sleepless nights and aching knuckles (that sounds wrong, I know).
Summary: I've played most (if not all) of the US released SMT games. Strange journey happens to be a lot of fun and for some reason I can't quite put my finger on... it has kept my attention longer than the others and has remained fun. The series can sometimes drag at points. The story in Strange Journey isn't extraordinary by any means and it could hardly be considered extremely well polished but it is serviceable.