Reviews and Problems with Shin Megami Tensei: Strange Journey
Showing 1-4 of 4
30 March 2013
Summary: I initially really enjoyed this game, the atmosphere and characters were pretty good. The difficulty spikes pretty quickly and the maps become extremely tedious to navigate and I just couldn't continue the game. I'm having much more fun with Etrian Odyssey IV for the 3DS.
Summary: Big fan of the FF series and Pokemon. Thought I would try to expand my game listing and try this. I haev never played any SMT game before, and i probably wont again. I read the reviews and thought....sweet a futuristic RPG/Dugeon Crawler...I can get into that. I was wrong. Got about 3 hours in, and gave up. I am not saying that the game is bad at all.....I tried to get into it, but the setup of the game was just wrong for me.
Summary: Shin Megami Tensei: Strange Journey has many things going for it. It has a mature and involving story, great battle system, and interesting adversaries. However, despite all the positives SMT: Strange Journey manages to progressively zap the fun out of the experience as you progress through the game. Let me elaborate: The gameplay is turn based and involves an extensive amount of dungeon crawling. The first level is easy and straight-forward.
Strange Journey is a huge dungeon crawler that will keep you exploring for hours and also level grinding for hours too.
Digital Tiger, Amazon
2 July 2010
Summary: GAME-PLAY: Dungeon crawler pretty much sums it up, for 95% of the game you are exploring dungeons and fighting demons. As an elite soldier you and your fellow soldiers have entered an alternate dimension located in Antarctica called the Schwarzwelt. The atmosphere is not breathable so your character will explore and fight in a combat suit called the Demonica. The Demonica is upgradeable by finding special objects called forma.