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9.0 out of 10

Shin Megami Tensei: Strange Journey

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Reviews and Problems with Shin Megami Tensei: Strange Journey

Showing 1-9 of 9
Overall 8
8.0

Shin Megami Tensei: Strange Journey review

GamesRadar
24 June 2012
  • Pros: Choice to battle or talk to most foes, Ominous chanting soundtrack, Spartan but effective graphics
  • Cons: 2D sprites and 3D dungeons can be a bit plain, Might prove too slow for some, Horrifically doom-laden tone
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Overall 8
8.0

M-rated DS game that's definitely not for kids - sci-fi RPG.

Common Sense Media
17 June 2010
  • Summary: Parents need to know that Shin Megami Tensei: Strange Journey is one of the rare Mature-rated games for the Nintendo DS. This is a dark role-playing game filled with gloom and depression that pervades the Earth, and it's hard not to be affected by that. The game has sex and violence, but it is tempered by the lower-technology of the DS. You don't see animated blood and guts when people die. Instead, you see a frame or two of the character bending over and falling.
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Overall 8
7.5
Gameplay 8
8.0
Looks 6
5.5

Shin Megami Tensei: Strange Journey (DS) - Review

VGChartz
26 May 2010
  • Excerpt: It was just last year when the Shin Megami Tensei (MegaTen) series made its debut on the Nintendo DS with the spin-off title Devil Survivor - one of the best RPGs I’ve played on the handheld. Just a year after Devil Survivor’s release, Atlus brings us Strange Journey, a game that revisits the series’ first-person dungeon-crawling roots. Is Strange Journey another solid addition to the MegaTen series?
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Overall 8
7.5

Expert Review

GamingNexus
7 May 2010
  • Conclusion: If you're one of the fans who are mad about the unorthodox direction of Final Fantasy XIII, Shin Megami Tensei Strange Journey is just what you need. Classic JRPG gameplay doesn't get more solid or addictive than this, and it's wrapped up in a cool scifi story that raises some compelling questions. If you're looking for a long, deep and engrossing RPG, take this Strange Journey on your DS.
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Overall 8
8.0
Sound 7
7.0
Storyline 9
9.0
Audio & image quality 8
8.0

Shin Megami Tensei: Strange Journey – Staff Review

RandomNPC
30 April 2010
  • Excerpt: Shin Megami Tensei: Strange Journey , the most recent addition to the rather scant roll of the series’ mainline continuity, is a game with significance for the series as a whole. As the central pillar of the Shin Megami Tensei series, the mainline entries have always been fairly old school dungeon crawling affairs, considerably darker than the numerous side stories that have spun off of them.
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Overall 8
8.2

Shin Megami Tensei: Strange Journey

AV Club
5 April 2010
  • Excerpt: Fans of Atlus’ Shin Megami Tensei series won’t find many surprises in Strange Journey. The newest title contains all the familiar elements of demon-summoning and fusion, the same ability names, and plenty of regulars from the series’ stable of extradimensional creatures. Luckily, the game also contains the same charm that earned its predecessors such a strong following. It’s a familiar taste, but it’s comforting rather than stale.
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Overall 8
8.2
Gameplay 9
9.0
Graphics 7
7.0
Sound 8
8.0

Atlus' first-person dungeon crawler hits the DS.

Yahoo
1 April 2010
  • Conclusion: Getting all there is to get out of Atlus' Shin Megami Tensei: Strange Journey requires patience and a willingness to experiment and explore. Provided that describes you, there's plenty to enjoy in this lengthy dungeon crawler. Though the game's turn-based combat system is standard stuff, fusing demons, launching co-op attacks, and exploring the environments keeps things interesting.
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Overall 8
8.0
Gameplay 8
8.0
Graphics 7
6.5
Sound 8
7.5

Shin Megami Tensei: Strange Journey Review (DS)

Gamers Daily News
29 March 2010
  • Summary: A fantastic, solidly lengthy RPG that is well worth its price. Only a few rough spots in a few sector designs and some monsters having instant-kill attacks do any real harm to the experience.
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Overall 9
8.5

Shin Megami Tensei: Strange Journey

Страна игр
8 October 2010
  • Excerpt: И на пятидесятом часу блужданий по бесконечным лабиринтам Шварцвельта в Strange Journey мне по-прежнему не сообщают, сколько километров за все это время отшагал мой герой, хотя давно известно, как часто он таранит лбом стены. Квестов в духе «принеси мне определенный предмет» немало, но попадаются и более веселые поручения. Например, среди ваших коллег NPC есть персонаж, который постоянно влюбляется в различных демониц.
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