Summary: This game will make you think, learn to expand vocabulary, spell, and it's just plain fun at how many insane creations you can come up with. An alien with a sword riding a chariot? A T-Rex vs. a Dragon vs a Cthulu? It's there alright. Your imagination is the true stylus in this game.
Summary: My experience with scribble nauts was both amusing and frustrating. When i played Scibblenauts i found my self making the game last for weeks by trying to beat the levels in the hardest way that i could.
Summary: As an aspiring writer, I purchased this game to test my creativity. And tested I was. Scribblenauts proves to be an intriguing action/puzzler. The many ways to play, the endless solutions, the title screen, everything in Scribblenauts is on the puzzle par, except for the difficult controls.
Summary: My 10 year old who has ADD is lagging in the area of spelling (doesn't keep his attention at all, and he routinely speeds through words v. slowly pronouncing each syllable to get to the proper spelling of a word). He thoroughly enjoys this game (despite its lack of star wars, etc.
Lisa Shea "be the change you wish to see in the world", Amazon
7 November 2009
Summary: Scribblenauts is a very innovative game for the DS which has you solve puzzles by summoning almost any object you can name. Really, over 20,000 objects apparently populate your instant-creation list. This is a 2D sidescroller game, and your quest in each level is to get to the star.
Summary: My biggest gripe with this game is the controls. Tapping in a location on the screen moves objects but also directs the main character, Maxwell, to move. There is a somewhat acceptable workaround for that though.