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Scribblenauts
8.4 out of 10

Scribblenauts

Bring any noun to life by writing or typing it in the notepad! Read more

Great Deal: $4.83

Reviews and Problems with Scribblenauts

Showing 1-10 of 29
Overall 8
8.0
Value for money 6
6.0

User Review

PignutYam11, Walmart
30 October 2011
  • Summary: In Scribblenauts (DS), the game is a lot of fun, but the controls and stuff don't do as well as Super Scribblenauts. Their are 10 main courses with 22 levels included with them. You can use anything you can think of that can help you get past the level.
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Overall 6
6.0

Amazing concept, poor execution

Anonymous, Newegg
6 January 2010
  • Summary: Scribblenauts bit off more than it could chew. Or maybe it did not spend enough time chewing! The idea of using any object (or animal, vehicle, even some deities) you can imagine to solve puzzles sounds awesome on paper.
  • Pros: Open-ended 'sandbox' gameplay allows you to use your imagination to solve puzzles. Its a really cool idea, and a lot of fun when it works TONS of levels and puzzles, lots of replay value
  • Cons: Does not work very well. Controls are frustrating, objects repetitive, many things just dont work well or like they should.
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Overall 6
6.0

Neat idea in theory, but in practice it's not that great

Malor, Amazon
12 November 2009
  • Summary: This game a great idea in theory, but the control is so painful that most of the fun is sucked right out. Instead of being sensible and using either the buttons or the D-pad to move your character around, they both move the view, and you have to click on the screen to move your character.
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Overall 6
6.0

Great idea, poor execution

M. Boyle, Amazon
20 October 2009
  • Summary: I have to agree with most of the other 3-star reviews. The concept of the game is amazing, but all the hype surrounding this game has failed to mention the lack of object interaction, failure of expected physics, and poor controls.
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Overall 6
6.0

Let down by poor controls and dictionary

Mr. B. A. NEALE "I like some stuff", Amazon
22 September 2009
  • Summary: So, i would say overall i enjoyed the game, it was original and at times thought provoking and fun. It was, however, let down by a few things that really should have been sorted out before release.
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Overall 6
6.0

Overly ambitious project falls somewhat short

Jenny Penny, Amazon
16 September 2009
  • Summary: Here I am to spoil the party with the very first "meh" review! I was really excited for Scribblenauts; in fact my husband and I even purchased a DS explicitly to play this game. In point of fact I don't dislike this game, it simply doesn't really deliver as promised.
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Overall 6
6.0

Great first game, lacking a bit in design.

Lukebad, amazon.co.uk
28 January 2013
  • Summary: Would've wished for a better level design. The levels are too short, and often it takes more time to load said level than to solve it. And everytime you fail or restart, the game insists in slowing down and pointing every important thing in the level, and announcing the title and objective of the...
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Overall 6
6.0

Its Okay

luke24680, Amazon
5 December 2010
  • Summary: Scribblenauts is ok. Ok, but pretty boring. The novelty wears off quickly and soon you become frustrated at the incredibly poor controls and how difficult some of the levels are. You might as well just have the puzzle levels because the action levels are damn right impossible and sooooo boring.
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Overall 6
6.0

Its Okay

Hayley =], amazon.co.uk
5 December 2010
  • Summary: Scribblenauts is ok. Ok, but pretty boring. The novelty wears off quickly and soon you become frustrated at the incredibly poor controls and how difficult some of the levels are. You might as well just have the puzzle levels because the action levels are damn right impossible and sooooo boring.
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Overall 6
6.0

Bit complicated for a child

Roonie "Roonies bits", amazon.co.uk
8 October 2010
  • Summary: As I am over a certain age I thought this game would be easy. Its hard to get the levels completed as some of the words to choose are Americanised and does not recognise English. Ok for a wet weekend.
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