Conclusion: Scribblenauts returns with yet another disappointing puzzler. 5th Cell manages to get the control right, but the terrible campaign and limited puzzles drag everything down. There are remnnants of good ideas here, but Super Scribblenauts doesn't deliver on its promise.
Summary: Super Scribblenauts expands the innovative elements from the first title, offers upgraded controls and provides gamers with hours of original entertainment with ingenious, fun-filled new features.
Excerpt: Look for the boy in a funny hat. I played the first Scribblenauts about a year ago, a day before I headed back home from visiting family in Minnesota. And admittedly, after playing a few levels, I was intrigued; for you see, I was told I could create anything my mind could think of. While that's obviously not entirely true (it also said I couldn't make anything obscene...), all I wanted to do was throw poop at the damn monkey as an alien!
Pros: Better camera, Better controls, Bigger dictionary, Cleaner graphics, New create-a-stage mode, Action stages too frustrating, A little light on content
Excerpt: hit store shelves last year, it dazzled audiences by allowing any object to be conjured up to complete levels, only limited by the player�s imagination. While still a simple platformer, it was easily one of the most impressive Nintendo DS titles in 2009. Developer 5th Cell is following up on their success with the release of Super Scribblenauts for the DS platform, but with some changes to the control scheme, general level design and the added ability to use adjectives...
Excerpt: The “super” in Super Scribblenauts serves two purposes: It subliminally reminds players of the Super Nintendo era’s higher bar for sequels to previously established series (hey, it worked for Super Solitaire ) and it hammers home the game’s for-real biggest addition: adjectives. Other welcome refinements have been made to this puzzler mashed up with Mad Libs , like correcting the aggravating physics and enabling movement with the D-pad, but the routine is still there, as...
Conclusion: In a nutshell, Super Scribblenauts is a fantastic game. It approaches puzzle solving in a very open-ended manner that increases the game’s replay value dramatically and the overall novelty from the first title continues to entertain in this sequel with the new adjectives system. Add that Super Scribblenauts has no glaring flaws (i.e. Maxwell can finally be moved around with the freaking directional pad) and you’ve got a very solid game.
Pros: Create absolutely anything, Open approach to puzzle solving, Irate polka dot armadillos
Cons: Some sameyness in game puzzles, Vulgarity filter, Nintendo's star fetish