Summary: In Sands of Destruction, based on the Japanese TV anime World Destruction: Sekai Bokumetsu no Rokuni, you'll experience an action-packed story featuring a unique range of characters, a artistic atmosphere and an intense RPG battle system.
Everybody wants the boy with the power to destroy the world: you.
19 January 2010
Conclusion: Sands of Destruction is a solid RPG with a good battle system that is fun to use – once you get it all figured out. The upgrade system also takes a while to get your head around, but you’ll appreciate how it allows you to guide the evolution of your party. But those random battles have got to go. They just make the game feel old, even while it tries to innovate in other areas.
Conclusion: Sands of Destruction looks good, and sounds good. But the story premise collapses under its own weight, and it may very well be the easiest RPG I have ever played in my life. It's an entertaining diversion as long as you understand that you won't be challenged at all.
Excerpt: If anything threatens to destroy the world, it is the unstoppable monster Mediocrity, whose viscous vomit of pulp, shovelware, and other detritus grows weekly with each new media release day. Mediocrity continuously adds more to its heaping bulk, all consuming and never satiated, kept alive by torpid artists toiling under rotten creeds and consumers without discretion. When does it stop? Not with the latest generic JRPG offering on the Nintendo DS, that's for sure.
Conclusion: Certainly Sands of Destruction isn't one of the top JRPGs on Nintendo DS. However, it is a very competent one that portable RPG enthusiasts should definitely put on their list (or queue). The fast-paced battles, unique customization system, and interesting narrative go a long way toward surmounting, but don't entirely overcome, the glut of random battles.