Summary: Purchased this because I was told how good it was and that it was addictive! This game is boring, repetitive and needs a lot more work. The image is far too small so if you have poor sight don't waste your money. After multiple repetitive screens gave up a total waste of money.
Summary: Got this when it first came out as all the advertising and hype made it look like a cracking game. More fool me. This must be the most boaring game Ive ever come across, endless shifting the blocks(rooms)about in puzzles absolutely no story to keep you involved. Every now and again the whole thing stalled and locked up needing switched off to restart an absolute frustrating nightmare. Mum borrowed it as she likes sliding puzzles but even she quickly got bored of it.
Summary: Was looking forward to getting this game but as yet I have not figured out how it works at all. I cannot get past the first screen to play the game. Just wish there were proper instructions not an over view of the game.
Summary: I bought this game because I love slide puzzles and problem solving.I read the mixed reviews and nearly decided not to bother sadly I now wish I had gone with my first instinct.I found the instructions very vague, the graphics hard to see and the whole thing annoying so not much fun.
Summary: Very disappointed in this game-so much so, I have only played a few of them. Its because, the picture is SO small, and i found this annoying, to say the least! Wouldn't tell anyone to get it. Waste of money.
Summary: I had hoped for more variety and enjoyment from this game. After playing a few times it became very repetitive and boring. Each screen is very similar. However, the difficulty level does increase. Not worth the money.
Rooms: The Main Building (DS): Rooms: The Main Building
21 October 2010
Summary: Following the recent surge in puzzle games, Rooms: the main building is another puzzle game, but with a completely different style to it to many other games. It is a sliding piece puzzle, split into 100 levels. In each level, you have to slide the 'pieces' of the room in order to move the character to the exit, so that he can find a puzzle piece and then escape.