Reviews and Problems with Rooms: The Main Building
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Replay value 9
Rooms the Main Building
Family Friendly Gaming
1 October 2010
Excerpt: I do not recall exactly when and where I heard about Rooms the main building. All I knew for sure was this is an interesting looking puzzle game from Hudson Entertainment, and we had never heard of it before. That can be a bad thing at times.
Summary: Rooms: The Main Building is an enjoyable puzzle game for the Nintendo DS. Above all else, it is fun to play and features plenty of content on top of a great creation tool. Puzzle veterans might find it a bit too easy, and the lack of Wi-Fi is a bit disappointing, but that shouldn’t stop anyone from...
Excerpt: For many, sliding puzzles are synonymous with cereal boxes and cheap Christmas crackers. Usually they'll sport a picture of a topical film hero or cartoon character, and they're nearly always encased by crude and colourful plastic.
Summary: In Rooms: The Main Building, an invitation arrives at the character's doorstep and unknowingly diverts them to an alternate world where players use extraordinary items and devices to navigate through a variety of rooms and buildings.
Conclusion: An invitation that abruptly arrives at your doorstep has unknowingly diverted you to an entrance of a world filled with mystic beauty. Getting there is the easy part, coming home will be the adventure.
Excerpt: It's almost as if Natsume knows this is a hard-sell. Nervous glances and strangled coughs can easily be imagined in Rooms: The Main Building's pitch meeting. The idea of chucking players into a succession of locked rooms where their only means of escape comes via sliding tiles around the screen can...
Conclusion: Imagine you find a note. You read it and voilà you are transported to another dimension. In this dimension you will find one lift, a telephone booth and a talking book. The talking book tells you that you now find yourself in a world filled with rooms.