Excerpt: Rainbow Islands Revolution is a remake of what some would call an arcade “classic”. But really makes a game a “classic”? And more importantly, is Rainbow Islands truly a “classic”? Before I answer these questions let’s take a look at the game itself… Rainbow Islands Revolution is a platform game in which you must float your character inside a bubble up through the game’s levels while avoiding birds and furry critters who want to kill you.
Summary: The game's presentation and visuals are
excellent, with colorful levels, brightly designed sprites and smooth
animation used to create a distinctly retro feel with some modern touches.
This should make the game appeal to both retro gamers and younger players
looking for something action-oriented yet comic and bright. Unlike many
other misguided updates, Rainbow Islands Revolution sticks with what works
and its 2D presentation works nicely with the DS' screen.
Pros: Includes all 40 levels from the original arcade game, touch-screen controls make this old-school classic seem somewhat fresh, bosses have new attack patterns and require new strategies, never a dull moment
Cons: Play mechanics are a bit too old school, the graphics and audio are too simplistic, a few more levels would have been nice, some diehards will cry foul that a classic mode wasn't included
Excerpt: The successor to the Taito classic Bubble Bobble was Rainbow Islands, a game that featured very similar run-around-and-kill-enemies gameplay. Rainbow Islands Revolution, the DS remake made by Rising Star Games, is nothing like the old-school classic in execution. The game is controlled differently in every single way, and ultimately it's this control that keeps Rainbow Islands Revolution from being a very, very fun arcade title.