Excerpt: It was a very long road to getting a review of Radiant Historia in Family Friendly Gaming. We had decent levels of coverage of Radiant Historia before it was released. We were looking forward to reviewing it. But a copy never arrived - which is extremely rare for us.
Excerpt: Truthfully, I had no idea what, precisely, to expect when I loaded up Radiant Historia . The game's pedigree and potential inspiration come from so many different sources that it was hard to guess what the title had in store.
Conclusion: I don’t think the bad parts of Radiant Historia outweigh the good, but I do think they keep it from being a classic. If you’re at all interested in seeing what this genre is still capable of achieving, you need to play this. Just don’t expect it to last all the way to the finish line.
Conclusion: Radiant Historia is an enjoyable 40-50 hour RPG in the mold of Suikoden. It's great to see another JRPG use Time Travel as a game component, as the idea hasn't really been used since Chrono Trigger.
Summary: : Radiant Historia is a fine effort from Atlus and company that’s well crafted and interesting, and while it travels many of the same roads that other JRPG’s have gone down, it does so in a different way.
Summary: Imagine that you did something really stupid yesterday. Maybe you farted in front of a beautiful girl on the train. She smiled at you when she first saw you, but your rank emission turned that smile to a frown, and all was lost. She was probably into you, but now you'll never know.
Excerpt: Time travel can be a very fickle beast. It's a feature uncommonly explored and when it is -save for Chrono Trigger and a handful of other titles -it doesn't quite pan out in a favorable manner. Atlus, however, looks to combat these odds.