Summary: The third installment in the Pokemon Ranger series lets players take on the role of a Pokemon Ranger tasked with protecting Pokemon, people and nature in the Oblivia region. As a Pokemon Ranger, players investigate the nefarious actions of the Pokemon Pinchers, who have been disrupting the peace by chasing and catching Pokemon.
Summary: Pokémon Ranger: Guardian Signs is both the newest and the weakest entry into this Pokémon spin-off so far. Things have either taken a step back, like only allowing you a single Pokémon partner or new additions to the game play such as the drawing of “ranger signs” with your stylus, are fluff rather than substance. There are a few new things that are actually quite good, but will be lost on the core audience, such as the increased emphasis on character customization.
Simple controls and deep story highlight this action game.
Common Sense Media
19 December 2010
Summary: Parents need to know that Pokemon Ranger: Guardian Signs focus on a heroic story and be-kind-to-wildlife theme rather than on the fighting that is normally associated with Pokemon games. In this game, "friendship" is the hero's greatest power -- and the good guys win Pokemon creatures to their side by projecting friendliness toward them.
Excerpt: It’s like greeting an old friend. When you get your hands on a new Pokémon game, you get that familiar feeling. You know the controls. You know that you’re in for an adventurous story. But this time, it’s not about catching ’em all. It’s about freeing ’em all. In Pokémon Ranger: Guardian Signs, it’s up to you to defeat the evil Pokémon Pinchers in their speedy UFOs. These wicked aliens have taken 300 Pokémon captive and made them their slaves.
Excerpt: I’m actually quite a huge fan of the Pokémon Ranger series, for a number of reasons. The main one is that these games are generally a little bit more shallow and easier to play through, and this isn’t a bad thing, as all the Pokémon Ranger games are thus far still pretty substantial packages that have managed to keep my attention for quite a while.
Excerpt: While a yearly instalment of the Pokémon franchise is pretty much an accepted part of gaming culture at this point, it's a bit more surprising to find that a new spin-off of the popular creature-catching series is seeing regular instalments as well. It seems to be every two years by my account. What began as a clever way to make use of the Nintendo DS's touch screen in 2006 with Pokémon Ranger was continued in 2008 with Pokémon Ranger: Shadows of Almia.