Phoenix Wright: Ace Attorney - Justice For All Review
26 October 2007
Excerpt: Capcom's hilarious point-n-tap courtroom drama is back, and fans of the first DS outing for the long running series will be relieved to know that despite cautionary previews, Phoenix Wright is back on form.
Conclusion: If you're as observant and have as incredible an eye for detail as me then immediately after your dramatic outburst you'll realise that you have no idea what you're objecting to, why you're objecting to it and what the evidence is to back up your ham fisted retort.
Excerpt: The rookie Defense Attorney with serious cross-examination skills makes his second debut in his newest installment "Ace Attorney: Justice For All." The storyline picks up about six months after he’s successfully won five big case victories and established himself quite a formidable reputation.
Excerpt: But, there are some new gameplay tools. In the time you spend investigating a case, you have a new weapon: Psyche-Locks. Using an item given to you by Maya, you have the ability see a visual representation of a person's lies. You need to unlock these by presenting evidence of their lies.
Phoenix Wright Ace Attorney: Justice for All (Nintendo DS) Review
19 March 2007
Summary: Following the runaway success of the first Phoenix Wright on the Nintendo DS, a remake of an old Japanese-only GBA release, it was no surprise to find out the second GBA game was on its way as well to the DS as well.
Excerpt: In 2005, Capcom released a game that was virtually unknown in the US called Phoenix Wright: Ace Attorney (called Gyakuten Saiban in Japan) for the Nintendo DS. You played as a defense attorney named Phoenix Wright (Ryuuichi Naruhodou) as he defended various clients to prove their innocence, defeat...