Excerpt: Sega decided to take the Phantasy Online concept and bring it to the Nintendo DS. If you think that idea is a bad one then you would on the right track. The Nintendo DS does not have the power to handle such a game. Which means many things were left out to create this game.
Excerpt: Although the Phantasy Star series boasts an extensive and rich history, it was only in 2000 that the game really stepped out of the shadows. Basking in the limelight of the Dreamcast and its dazzling 128 bit graphics, SEGA took the series in a bold and exciting new direction: online.
Summary: SEGA's Phantasy Star 0 is the latest installment in its Phantasy Star RPG series and features an innovative touch-screen-based visual chat interface, addictive action-RPG gameplay, impressive visual quality and thrilling multiplayer modes.
Excerpt: Phantasy Star Zero is both a misleading and a very fitting title. Misleading in the sense that it allows you to believe that this may in fact be a prequel to the original Phantasy Star on the Sega Master System. Or perhaps even a return to the Final Fantasy -esque gameplay that was so prominent in the series during the Genesis era. Sorry, old school gamers, but the odds of that happening are probably no greater than Sega deciding to make a third Shenmue game.
Conclusion: PSP games should let the player sit and play it happily for a few hours or play it in short bursts. BreakQuest is very good for this as you can work your way through the quest mode over the space of a few hours but you also play a few levels for a short amount of time. The formula may not have been changed much but it is amazing value for money. £2.49 for some simple, brick-breaking fun is a bargain. If you want a fun pick up and play game BreakQuest is for you.
Excerpt: Early in 2009, I had a chance to review Phantasy Star Portable, a fun little game for the PSP that was a little bit lacking when it came to providing every feature that a gamer might want. As I sat down with Phantasy Star 0, I realized that those features - most notably online play - were present, but there was just that something that was missing.
Excerpt: Game developers take a few shortcuts here and there. That isn’t necessarily bad; so long as players aren’t made aware, they’ll ignore the occasional repeat background or suspiciously recolored enemy. But Phantasy Star 0 , ostensibly a story-based RPG, recycles almost everything , from quests down to character types, and couples those repetitive elements with one of the most complex gameplay explanations known to man.