Excerpt: When Fountainhead Entertainment announced the adaptation of the mobile phone RPG Orcs and Elves over to the Nintendo DS, it would probably be easily assumed that most weren't overwhelmed with excitement. Mobile phone games in the United States are hardly known for being masterpieces.
Excerpt: When I hear words "mobile phone game," I usually cringe. And when I hear about a port of a mobile phone game, twitching is added to my list of symptoms. So it was with great surprise that when I broke down and tried Orcs & Elves for the Nintendo DS, I was suddenly healed from any prior malady, as the game was really quite enjoyable. Though a little rough around the edges and very short, my time with Orcs & Elves was mostly positive.
Excerpt: Having been born and bred on today's cinematic, melodramatic, and technically advanced RPGs, playing Orcs and Elves was a delightful if limited excursion into the Role Playing of yesteryear. Orcs and Elves does little that hasn't been done before, and better by other games on other systems, but it is nonetheless a quick, fun trip into a style of role playing that is long past its heyday.
Excerpt: First Impressions My reaction is Orcs & Elves for the DS is a port of the original Orcs & Elves game for the mobile. While It might not feel like a mobile game with such a great level of game play details, it certainly does look like one. The game’s graphics can be compared to DOOM on the PC back in the days, if not worse, and that’s not good enough for a game released in 2007 in my opinion no matter what system its on. Can the gameplay of this turn based role playing...
Conclusion: So, is this the best RPG to ever have adorned the computer screen? I leave the ultimate decision to each and every one of you, but personally I hold this gem equal to the original KotOR. It may certainly be a little too similar to the original, but the story provides enough depth to make it like a great sequel to a great book.
Pros: Excellent story, high replay value, great combat system.