Excerpt: 2007's Okami is viewed as one of the most artistic games in the history of the medium. In fact, one review is quoted as saying the game is “A stunningly gorgeous and unique masterpiece that effortlessly blends art and storytelling with puzzles and amusement. Miss this landmark effort at your peril.” It's safe to say then that Capcom had their hands full when they decided to return to the property for another go-round. Luckily, they were up for the challenge.
Summary: The first follow-up to Clover's standout Zelda tribute struggles mightily to ape the PS2/Wii original. But the DS can only go so far, and the toned-down graphics leave Okami's flaws in sharp relief. Grade-school dramatics and endemic hand-holding make Okamiden feel as immature as its protagonists.
Pros: Impressive technical achievement, Stylus-as-brush works well, Lots of Okami fan service
Cons: Banal cut-scenes bore to tears, Pervasive slowdown and iffy control, Lacks Okami's wonder, mystery