Reviews and Problems with NINJA GAIDEN Dragon Sword
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Replay value 4
Ninja Gaiden Dragon Sword
Family Friendly Gaming
2 February 2013
Excerpt: The Working Man Gamer fondly remembers Ninja Gaiden on the 8-bit NES. Those were back in the day when standards, tact, and much better (morally speaking) video games were released. Tecmo decided when they revived the franchise on the Xbox that they would include all kinds of bad content. How does limiting the audience increase the bottom line? Since Ninja Gaiden Dragon Sword is on the Nintendo DS, and rated ‘T’ for Teen the WMG hoped it would be a little bit better.
Excerpt: Pirates versus Ninjas, come on, lets face it. Ninjas would kick the snot out of the rum swilling fools, especially when they’ve got Ryu Hayabusa on their side. Dragon Sword katana, check, throwing stars, check, skin tight ninja getup………erm……..check. Well, I guess friction is the ninja’s greatest enemy.
Excerpt: I can't say that the DS seems like the perfect platform for a Ninja Gaiden game. The series is renowned for its complex control scheme and hard as nails gameplay - defining features the DS, with its focus on touch screen gaming, seems incapable of reproducing. With that clearly in mind, Team Ninja took a slightly different approach to Dragon Sword.
We give our hands a stylus-swinging workout with the awesome Ninja Gaiden
Cheat Code Central
16 November 2008
Conclusion: Despite the roar of the close-by SSB Brawlers, Dragon Sword's sound also made an impact (we imagine it'd be even richer with headphones). Clanging swords, fleshly slices, whizzing shurikens and demon grunts punctuated the action-driving score. Everything about Dragon Sword impressed us, and most of our time wasn't even spent with the master himself, Ryu.
Summary: Bottom line,
pumps out continuous action from start to finish, and never lets up. The fighting is lightning fast and the touch controls are responsive. I loved every minute of it. The graphics are top notch for the
, and even some of my anti
friends loved this game.
The only real downsides are that it is a bit too short and too easy for most of the gaming crowd and that some gamers will find that they can get away with scribbling away on the touch screen like a madman.
Conclusion: The sound isn’t anything to write home about but the musical score suits the levels nicely and the effects are more than adequate. You will finish the single player part of the game in around seven hours, but you can then take the game online. Once connected, you can upload your high scores and see how you stack up against the rest of the world. If this doesn’t appeal to you but you would still like to play some more, you can try the next difficulty level.