Excerpt: Never has a daft pun in a game's title been more fitting. Eidos' update to golden era classic Breakout is quite literally one of the most patience stretching, frustrating games in quite some time, and yet it is still hard to hate.
Excerpt: First Impressions My reaction is In the world of gaming you have high anticipated games such as Mario and GTA that everyone sleep and eat waiting for. On the other hand you have games that just never get that exposure no matter how fun and attractive they are.
Excerpt: There's a lot to be smack-talking about in Nintendo country these days. Finally, the highly-anticipated Metroid Prime 3: Corruption has hit store shelves and Samus fans have bunkered down and put "no vacancy" signs on their bedroom doors.
Conclusion: takes, but as Araknoid clones go it’s a great handheld take on the classic. Using the stylus to control the paddle and clear two screens rather than just one, Nervous Brickdown throws in a lot of different modes (some complete with Bosses) that are perfectly suited for quick games.
Summary: Nervous Brickdown features 135 levels of crazy, retro, brick-breaking gameplay across 10 unique modes. With gameplay types ranging from space shooters to action platforms, Nervous Brickdown will definitely keep your pulse pumping and your head spinning.
Conclusion: Nervous Brickdown is the first Breakout game designed especially for the Nintendo DS. It features stylus use, 2D and 3D graphics on both screens, microphone use among other DS-oriented functions