Excerpt: Believe it! Naruto: Path of the Ninja for the Nintendo DS is reportedly a North American exclusive that combines aspects of the various Japanese Game Boy Advance Naruto RPGs with a few DS specific touches.
Summary: In Naruto: Path of the Ninja players will be able to explore the Village Hidden in the Leaves and the world of Naruto as you roam across forests, fields, rivers and mountains. Along the way players will encounter bosses and enemies that they must use their special techniques to defeat.
Excerpt: Naruto and his pals from the Leaf Village take to the Nintendo DS in traditional turn-based RPG style, a contrast from most Naruto games, which tend to be fighters. It turned out interesting, but there’s not much that will lure in folks who aren’t already fans of Naruto in some form.
Conclusion: There isn't much else to say. Naruto: Path of the Ninja is a fast-paced turn-based RPG that does what it came to do, and we accept that. Twelve hours means 12 hours, as the missions you reenact are short, relatively painless, and the two sidequests are a joke.
Conclusion: Following the story line from the Cartoon Network television show, in Naruto: Path of the Ninja players will be able to explore the Village Hidden in the Leaves and the world of Naruto as you roam across forests, fields, rivers and mountains.
Seemingly, the path to becoming a ninja is derivative and outdated
2 November 2007
Conclusion: Naruto: Path of the Ninja may star a sprightly yellow-haired youth, but its gameplay is old and tired. Even fans of the manga are going to have a hard time choking down this stale piece of gaming