Excerpt: Naruto: Path of the Ninja was one of the most pleasant surprises I had in 2007. It was a surprisingly solid RPG that actually had more involved dialogue and deeper character development than some of the big-name RPGs by big-name developers out there.
Summary: Everyone's favorite orange-clad ninja returns to the role-playing genre with Path of the Ninja 2, featuring an all-new original storyline, a huge roster of playable characters, an improved combat system and for the first time, exciting Wi-Fi battles.
Excerpt: In the decade or so since Naruto first hit the pages of Shonen Jump, fans around the world have been following the adventures of the orange-clad hero and his group of ninja cohorts in comics, on television, in films and, of course, in videogames.
Conclusion: Easily the most significant surprise is the addition of online support. Now isn't this something? TOMY is behind this title, along with Clash of Ninja Revolution 2 , yet one game is going to feature Wi-Fi battle, and the other won't. What's the deal here?