Excerpt: A quick character like Neji can blitz his light attacks, scraping his opponent off the ground by chaining together the same rudimentary combo over and over. However, a similar approach for Sakura results in weak, worthless slaps. Only by hammering her heavy punches can you beat down the AI with your eyes closed.
Conclusion: But while the face buttons are sure to receive the brunt of your finger activity, especially with juggle moves, the DS' bottom screen will definitely make battles incredibly interesting. The touch interface is going to be home to six distinct icons that can be tapped to execute specials and summon-type abilities.
Summary: En definitiva: Naruto experimenta la doble pantalla de Nintendo DS con unas batallas realmente vistosas pero sin apenas modos de juego desde las que disfrutarlas. Un videojuego que encantará a los fans pero que se hace muy corto.