Excerpt: Shiren the Wanderer, a rogue-like RPG from Chunsoft, is a beastly vintage dungeon crawl. Randomized and tooth-and-nail difficult, it�s a rehash of a legacy-constructed Super Famicon title done extremely well � when you�re not ready to hurl the DS at the wall. It comes from the makers of several Pokemon: Mystery Dungeon platforms with a dashing of old-school Dungeons and Dragons underneath the hood, and it can be rewarding once you�ve found a rhythm to go along with it.
Summary: Parents need to know that players face numerous monsters in the dungeons and wield Medieval-era weapons (swords and bows), but violence is fantasy-based and not graphic. This game features an unusually stiff penalty for death (the loss of all items and levels and returning to the beginning of the game), and requires a certain amount of patience and perseverance to get through.
NDS Review - 'Mystery Dungeon: Shiren the Wanderer'
27 May 2008
Summary: Mystery Dungeon: Shiren the Wanderer takes place in a fantastical version of feudal Japan and stars a masterless samurai named Shiren who travels with a weasel named Koppa. Together they are on a quest to discover the mystical Land of the Golden Condor, said to be the home of the legendary city of gold known as El Dorado.
Excerpt: Make no mistake about it, Mystery Dungeon: Shiren the Wanderer (MDSW) is an unforgiving, difficult, and above all, challenging game. Individuals prone to anger or impatience need not apply.Mystery Dungeon: Shiren the Wanderer is a port of an old SNES game, and one of several games in a series. In MDSW, you take on the role of Shiren, a warrior who begins a journey to the Land of the Golden Condor. Alongside Shiren is his companion, a talking weasel called Koppo.
Conclusion: Dreams and Chocobo's Dungeon 2 for the Playstation, and most recently, Pokemon Mystery Dungeon for the DS. This genre has evolved drastically through the years, but there are a number of common elements. For starters, all of the dungeons layouts, items and enemies are randomly generated. Although it utilizes an overhead viewpoint similar to the Zelda games, all combat is turn-based.
Excerpt: Don't let Mystery Dungeon's brightly-colored, superdeformed, non-threatening, Zelda-esque, top-down presentation (on your still-shiny DS) lull you into a false sense of security: This game is an old-school wolf in new-school sheep's clothing, and it is out to kick your ass. The only question is, do you deserve it?