Excerpt: Sensibilities and expectations have changed over the last 15 years, but not much else has. The game is still a collection of wondrous locales which we must navigate in the crudest of ways—through a poverty of frames such that turning around brings to mind a herky-jerky slide show. Impossibly, the game actually looks worse – far worse – than it did when it first reared its innovative head in 1993.
Excerpt: Game: Myst Genre: Adventure/Puzzle Platform: Nintendo DS If you are old enough to have played computer games in the mid-90s, there’s an overwhelming chance that you owned, or at least played, the classic game Myst . When this game came out in 1993, it was visually ahead of its time. A so-called adventure game loaded with obscure puzzles, Myst was praised by critics and was ridiculously successful.
Summary: You know what I like? A game that’s designed for the system it’s played on, with controls that take advantage of the system’s strengths, and for it not to be a buggy, low-res shadow of its former self. If Myst had managed any of that it would be as worth playing today as when it came out fifteen years ago, but instead it’s hit the DS with all the nimble grace of a sack of dead frogs.
Summary: Och nö. Was hier abgeliefert wurde ist wirklich peinlich. Von er schleppenden Story, über eine öde Grafik bis hin zum enttäuschenden Sound verdient das Spiel den Namen „Myst“ einfach nicht. Das man sich als Entwickler bzw. Publisher trauen kann ein Spiel in dieser Qualität auf den Markt zu bringen, ist echt erschreckend.
Unsere Empfehlung: nicht kaufen!