Conclusion: As a longtime fan of the Myst series, I so badly wanted to like this game, and there are moments where you catch a tiny glimpse of what it could have been: immersive, enjoyable, and even fun. More often than not, though, it ends up being the most painful, soul-destroying, stressful, rather-stick-a-rusty-nail-in-my-eye excuse for an adventure game I have ever played.
Summary: Myst is an immersive experience that draws you in and won't let you go. You enter a unique setting, venturing alone to varied times and places, the worlds that compose Myst. There are no instructions, and you encounter no living beings but soon realize your actions may help individuals who are somehow trapped in a parallel dimension.
Excerpt: It is a testament to the rapid development of video game hardware that a title that was revolutionary to behold when it arrived on the Apple Mac some 14 years ago now looks fairly average on Nintendo's tiny handheld. Myst DS is the latest remake of the classic 1993 puzzler that still courts confusion and excitement to this day. Since the original game's launch there have been numerous versions, comics, novels, and even the recent MMO named Uru Live.
Cons: Grainy visuals look worse than in the original Myst, Frustratingly strict stylus controls make a dated interface even worse, Compressed audio hissing is incredibly hard on the ears, Touch-screen keyboard is inadequate for drawing and note-taking on the go
Excerpt: You can't go home again. The clich? about ceaseless change frequently and regrettably applies to videogames. We inevitably mature, gaining experience and perspective, and those places we seek to revisit, whether they be our childhood homes or fantastic videogame worlds, succumb to age, especially when their caretakers allow them to fall into disrepair.
Excerpt: The adventure genre started in 1979 with the release of the aptly titled Adventure for the Atari 2600. You played as a dot whose single goal was to return the golden chalice to the castle. You run across a few dragons that you can slay with swords and have to gather small items such as the chalice and keys. What started in the 70's was not fully realized until 1994. Myst unleashed a world of puzzles and adventure upon millions of people worldwide.
Excerpt: Graphics & Sound: Ahh, a blast from the past, and what better system to put the revolutionizing adventure title Myst onto than the DS. So how does this decade-old game stand up to the test of time? Well, it could be better, and quite frankly, it really depends on your original opinion of the game.
Graphics are an interesting part of this game. It is hard to remember how well the original game looked on my PC.