Excerpt: For the entire time that I've been playing My World, My Way , I've been trying to figure out exactly what it is. Is it a traditional RPG? A little bit. Is it a dungeon crawler? Kind of. Is it a god game? In a way. Coming to the Nintendo DS on February 3, 2009 from the fine folks at Atlus, My World, My Way draws from many different game genres and mixes them all together to create something that is definitely unique.
Excerpt: Haven’t you ever played a game that was bad on most accounts, but something about its charm kept you playing? Conversely, I’m sure you must have played a game that had no glaringly bad design decisions, but was so boring that you wanted to just turn it off. This is what I’m talking about – the exception, not the rule, where a bad game is enjoyable.
Summary: My World, My Way is a world-crafting adventure where you play Princess Elise who, after being turned down by her fated love, is determined to cast off her dress and fineries in exchange for a suit of armor and a weapon and prove that she too can lead a life of excitement.
Excerpt: Let me start this review by saying that I enjoy games that make me laugh. I can forgive a lot if the characters and storyline are actually humorous. Not taking yourself too seriously goes a long way in my book, which is why I liked games such as Dink Smallwood. My World My Way is just such a game; short on enjoyable gameplay, but long on self-mockery and silliness. Will it win you over? Let's take a look. Story You are the spoiled rotten princess of the kingdom.
Excerpt: Name: My World, My Way Genre: Role Playing Platform: DS Sometimes a new twist is all it takes to reinvigorate a time-worn genre. With their newest offering for the DS, My World, My Way , developer Global A has tried to spice up old-school RPGs with a mechanic based on pouting, whining and throwing tantrums. Like I said, SOMETIMES a new twist is all it takes…but not always.
Conclusion: The lack of the spectacular in WRC 2 continues with the underwhelming presentation. The game's aesthetics are reminiscent of a bygone age; terribly crude and blurred, with a real lack of polish. The cars look okay in general, but certain aspects jerk the player back into the bygone age, with the car tyres looking unrealistic and often not even round.
Excerpt: RPGs, as a whole, tend to revolve around saving the world, or something of the sort. Nearly every game involves a quest that puts the characters’ lives on the line for the sake of the innocent and defenseless. A noble enterprise, to be sure, but hardly satisfying – when was the last time an RPG cared about what I wanted? My World, My Way is a game for DS that does just that.