Summary: The DS version of Mini Ninjas packs almost as much punch as its Wii counterpart.
Pros: Has just as much content and length as the Wii version, Hidden items add a welcome element of exploration, Plane of Spirits mini-game offers puzzles that are well-suited to the touch screen and microphone, Touch screen interface is well-designed and deftly used
Cons: Combat, especially without any stealth mechanics, isn't that complicated, Controls can be finicky, especially when wall jumping or trying to quickly aim a spell, Lots of herbs don't seem to have any purpose, Very little reason to switch to the other two ninja characters
Conclusion: Mini Ninjas on DS is an incredible disappointment. There are clearly some great ideas present in the game, and the story set-up is built upon a solid foundation. Once you push the start button on this machine, however, it breaks down and falls in on itself. The controls are haphazard and unreliable, the combat is frustrating and antiquated, and the visuals are sometimes messy and unpolished.
Excerpt: Like aliens, commandos and renegade cops, ninjas are some of the most overused video game characters around. Because of that, a game company has to be either really brave or really foolish to attempt to develop a game around such a shop-worn cliché. As evidenced by their new DS action/platformer Mini Ninjas , IO Interactive (makers of Kane and Lynch and several of the Hitman titles) and Magic Pockets (makers of mediocre movie-based games) considered themselves up to the...
Excerpt: Every so often you run into a game that seems to come right the hell out of nowhere: no hype, no build-up, no multi-million pound/dollar/goat-and-chicken ad campaign, just released and dropped on to your lap like an errant cat. Now, standard procedure for these games is to avoid them like the plague – sneaking out a release with no warning? That’s less a sign of quality, more a sign of trying to grab a few sales before the press wise up and rip the thing to shreds.
Pros: Cute graphics, Classic 3D adventure gameplay, The Spirit Realm areas offer a run diversion, The way the enemies shout ‘Ninja!’. It just makes me smile
Cons: The map screen is entirely unhelpful, Cluttered lower screen means you’ll occasionally hit the wrong item or skill, No real reason to use the other characters when you don’t have to