Excerpt: Games started swatting up in around June 2006. It's not really clear why, but suddenly a new wave of games that re-packaged 'edutainment' as good old entertainment suddenly became very popular indeed. The pretence of games that improve your mind power were always going to be as popular with the press as with worried parents, and it all started with Prof. Kawashima's Brain Training: How Old Is Your Brain?, which has spawned several off-shoots and clones.
Excerpt: The worth of your brain levels are easy to call into question, too. They never decrease with incorrect answers and, if one set of puzzles prove too hard for you, you can dodge the harder incarnations of them and instead do several of the same puzzles on an easier setting to rack up the same promotion.
Excerpt: Le jeu d'entraînement cérébral s'essoufle. Toujours les mêmes exercices, toujours la même approche : pourquoi remplacer vos vieux Brain Training ou Mind Manager si leurs successeurs ne font que recopier le principe ? MinDStorm est encore plus fortiche : il ne repompe pas, il régresse.