Summary: Despite Miami Law's flaws (mostly due to excessive simplicity), I found the game engaging and enjoyable overall. The story and characters are all pretty cliche, but I found it fast-paced and compelling anyway. The majority of the game play is basically point-and-click adventure, though the game unfortunately doesn't really allow you to make any wrong decisions. (i.e.
Summary: I remember watching Lethal Weapon back in the day and thinking how much of a badass Sgt. Martin Riggs was: A loose-cannon cop on the edge that, while always over the top, never stopped being intriguing. From his fantastic chemistry with the straight-laced Murtaugh to the man's unbelievable death-wish, there was no denying the impact that Martin Riggs had on police cinema as a whole.
Summary: This is like a make your own story with a ton of minigames in it. You pick Sara or Law to play as the main character and use detective work to investigate locations and interview people to break a crime ring then the story gets way bigger. The investigation/interview part turns into a minigame (shooting, sniper, fingerprint dusting, car chase) probably every 10 minutes or so, which makes the gameplay not get boring.