Reviews and Problems with Mega Man Star Force Dragon
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Mega Man Star Force: Dragon Review
15 August 2007
Excerpt: For all intents and purposes, Mega Man Star Force is the seventh entry in Capcom's Mega Man Battle Network franchise. There's a new story featuring a brand-new pair of heroes, tweaks have been made to some aspects of the battle system, and now it's easier for you to trade and share attacks with your friends. However, the core structure and gameplay are largely the same as they were in previous installments.
Pros: New characters and some minor formula upgrades, Friends-list system makes it easy to trade cards and gain status boosts, Story will last you 30 to 40 hours, and there's still stuff to do after
Cons: Doesn't fix the complaints people had about the Battle Network games, The constant dungeon crawling and random encounters may wear you out, Story takes forever to unfold thanks to fetch quests and filler dialogue, New battle perspective is more restrictive than old setup, Graphics and audio aren't much better than they were on the GBA
Conclusion: Capcom has deemed fit to include Wi-Fi support for the game, which could be a big help in its overall playability. Besides having the ability to trade cards and such, players can ‘band’ together to increase their strength by connecting over the Nintendo Wi-Fi Connection. Battling will also be big, obviously. With its crisp visuals and 3D Wi-Fi battles, Star Force seems like it’ll be a suitable improvement over the Battle Network games, but only time will tell.
Excerpt: Est-ce parce que les nostalgiques n'ont pas supporté l'abandon de la formule originale des premiers Mega Man au profit d'épisodes de plus en plus tournés vers le RPG ? Le fait est que les dernières versions sorties sur DS et GBA, je pense aux Battle Network et aux Star Force, me semblent largement sous-estimées par la presse en général.