Summary: There are aspects of this game, such as being able to control a huge robot, sound cool, and could have been cool, but this game is a bit short, and the controls are clunky. Better to stay indoors and spend your peacetime on a better, more engaging, and long-lasting game.
Summary: If you were a fan of Mech 2 or 3, you will hate this game. There are no sim aspects, I could care less about the story, and pointless hacking puzzles can stop you from completing the game. You might like the run and gun action of the mechs and destroying buildings and objectives is fun; but then you get to a gate or have to neuro hack a mech. This consists of a pulling meaningless icons to corners of the screen (hey I'm hacking! hurr durr!
Summary: The game is pretty sweet, but it's pretty hard to control or it get confusing in the beginning. Once you get the hang of it, you can't stop playing. The graphics is pretty nice for a small screen, but the game is pretty easy to finish. I enjoyed this game, so that is why I gave it 4 stars.
Summary: MechAssault. Definitely a good game for those who have not played MechAssault before. The game play is great. More Mech choices than the original, but the downside is you cannot choose your Mech at the start of each mission. The campaign is quite fun, there are multiple levels but they are all rather short. With less things to completely blow up, the replay has gone down.
Summary: I bought this game not because I had heard anything about it, but because I was instantly captivated by the cover and the concept it suggested. As it turned out, there was only one copy left- and the game had only been in the store for two weeks! However, I believe the majority of these customers bought the game for the same reason I did. Perhaps if we had known more about the content we would have been persuaded elsewhere.
Summary: I bought this just to see how well the concept worked on a handheld. It does, though as you might expect it isn't much compared to its console or PC cousins, with the game having very few features that will keep you coming back for more. The game is a basic single-player campaign that is about what you expect from the genre.
Summary: Everyone should stop talking about this as compared to the Xbox version. Sure, they share some concepts, units, etc, but Phantom War was built from the ground up for the DS, so it shouldn't be looked at as a port. As a whole, it's pretty fun. There are some moments that'll have you pulling your hair out, especially those missions that require you to hack other units (groan), and being forced to start some missions in completely underpowered units, but overall, it is...
Alpha assault, this is bravo cadet. We've got bandits.
18 September 2006
Summary: Mechassault for Nintendo DS is a simplified version of its bigger console brothers. That doesn't stop this game from packing a punch of its own. Yes, the controls have been streamlined, and the game is less of a simulator and more of an arcade romp - yet somehow, it doesn't feel like an arcade. Missions in Mechwarrior/Battletech games have always been mostly linear, and this game is no exception.