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7.7 out of 10

Mario & Sonic at the Olympic Games

Mario & Sonic at the Olympic Games, created specifically to take Read more

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Reviews and Problems with Mario & Sonic at the Olympic Games

Showing 1-10 of 38
Overall 7
6.8
Graphics 9
9.4
Sound 6
6.0
Control 6
6.2
Addiction 6
6.4

Mario & Sonic at the Olympic Games Review

Cheat Code Central
5 November 2008

Mario & Sonic at the Olympic Games Review

VideoGamer.com
5 September 2008
  • Excerpt: Following the phenomenal success of the Wii incarnation of Mario & Sonic at the Olympic Games, SEGA's DS version has finally arrived in stores, but without the Wii Remote and Nunchuck should gamers be excited to see the rotund plumber and blue hedgehog starring alongside each other? In a kooper shell, yes. On offer are 16 real-world events, including favourites such as 100m, 400m, 400m Hurdles, Long Jump and 100m Freestyle.
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Overall 6
6.4
Graphics 7
7.2
Sound 7
7.4
Control 6
6.2
Addiction 6
6.0

Mario and Sonic at the Olympic Games Review

Cheat Code Central
30 August 2008
Overall 9
8.5
Gameplay 8
8.2
Graphics 9
8.8
Sound 8
8.0
Multiplayer 9
9.3
Longevity 9
8.5

Mario & Sonic At The Olympic Games

NowGamer
2 August 2008
  • Summary: After wowing the crowds in the Wii arena, can Mario and Sonic's rnOlympic antics take gold on Nintendo DS as well?
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Overall 6
6.0

Mario and Sonic at the Olympic Games

Thunderbolt Games
13 March 2008
  • Excerpt: The tension is unbearable. As you wait on the starting line, head down, you realise that your entire life rests in the next ten seconds. Years of training and hard work all come down to this one moment. A quick glance to the sides and you realise that, instead of the toned, steroid-induced powerhouses that usually haunt the lanes next to you, you are rubbing shoulders with a new type of opponent.
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Mario & Sonic at the Olympic Games (Nintendo DS) Review

Cubed³
23 February 2008
Overall 6
6.0
Gameplay 6
6.0
Graphics 8
7.5
Sound 7
6.5
Control 7
6.5
Addiction 5
5.0

Mario & Sonic at the Olympic Games

Nintendo World Report
6 February 2008
  • Summary: The long-running dispute finally ends the only way it ever could…with hostile canoeing.
  • Pros: Acceptable event variety, Good character models, Sensible stylus gestures
  • Cons: Inadequate multiplayer, Some sports poorly executed, Unlocking content by winning easy circuits can be tedious
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Overall 7
7.3
Gameplay 7
7.0
Graphics 8
7.5
Sound 7
7.0
Control 7
7.0
Replay value 8
8.0

Mario & Sonic At The Olympic Games

Project COE
22 January 2008
  • Conclusion: In other words, while it’s awesome for a game (especially one on a handheld) to feature so much content [as this one sports 15 unique event circuits and five exclusive missions per roster member (105 total)], it’s tough to take it all in without feeling incredibly bored after a while. Granted this is a portable title and likely meant to be enjoyed in bursts, but there’s just a certain gameplay dynamic missing to truly allow for that.
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Overall 10
10

Mario & Sonic at the Olympic Games (DS) Review

Vooks
5 March 2007
  • Excerpt: Back in the early 90\’s, Mario and Sonic were bitter enemies – two key mascots, facing off on competing consoles. It was a rivalry as intense as that between car manufacturers Holden and Ford and despite your better judgements, you were either a Mario fan or Sonic supporter. Now, many years later, Sega no longer competes against Nintendo on the hardware front and instead develops games for Nintendo and other platforms as a third party.
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Overall 5
5.0

Mario and Sonic at the Olympic Games DS

Blokes Only
13 January 2010
  • Summary: Mario & Sonic at the Olympic Games, created specifically to take advantage of all the features the DS has to offer, boasts 16 official Olympic challenges including two new events that are exclusive to the handheld game - 10m Platform Diving and Cycling. Trying to decide between the DS and the Wii, let us make the decision for you.
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