Summary: The party formation and planet mechanics are pretty neat, but the music and graphics are subpar, the controls are clunky and counterintuitive, and the combat is very slow since the animations are unnecessarily long and drawn out.
Summary: There's nothing wrong with the game. but it's so middle of the road. The graphics are nice, but the character designs are atrocious. There's some fmv scenes thrown in, but they're so grainy. It's like watching a scene from a PS1 game. It plays ok, but there wasn't much in terms of gameplay and story to keep me interested. I can see why Nintendo never offered a sequel. Not bad, but not memorable either.
Summary: Its ok. The character designs are horrible!!! For reals there the worst I have ever seen and I have played tons of JRPG's. But everything else technically works. Like I said its o.k. No sparkles.
Summary: Yes, I sold my copy but that doesn't mean I didn't enjoy this game because I did! The characters were all different and colorful. The story wasn't too bad and the different planets were cool. Don't think this game was a piece of cake though because after a while it wasn't. I got confused and tripped up a few times and I almost finished it. I had everyone, the water girl joining last, and I didn't know where to go or what to do so I quit.
Summary: This game is a very simple RPG. Very good game for a beginning or young RPG gamer. This game lacks depth in both storyline and character development. Battles are not very strategic and although the boss battles are sometimes difficult they are never impossible. Sometimes there is gap in the information as to what to do next in the game, but the game is so linear it does not take much sleuthing to discover where to go or what to do next.
Summary: Handheld system RPGs do not typically impress. They are more like the autistic cousins of their console breathren. Due to the constraints of technology, handheld RPG games are smaller and shorter, less customizable, and have less sophisicated story-lines. Magical Starsign is the first RPG I've picked up for the DS and I'm afraid I'm not really impressed.
RPG battle game for the Nintendo Ds - Magical Starsign
17 July 2009
Excerpt: This review is for the Nintendo DS game, Magical Starsign, developed by Brownie Brown and published by Nintendo. The game is a role playing game set in outer space. The game involves six school children who must find their lost teacher, and at the beginning of the game, you must choose your character. Every child has a different form of magic, such as fire and water.
Pros: Lots of game to play, good graphics and sound
Excerpt: Hi its me jester and today I will be reviewing Magical Starsign for the nintendo ds console system. Magical Starsign has an ok script with humour definately one of this games strong points along with its large roster of characters during the story mode sections. But apart from crisp and mediocre sound the rest is negative unfortunately.
Pros: Humourous script in story mode, colour graphics (nice uses of colours)
Cons: Mediocre sound effects, repetitive dungeon levels and battle system needs work .
Excerpt: Het spel Het spel begint met een aantal gebeurtenissen op de Will-O-Wisp academie. Daarna komt een groep vrienden terecht in een avontuur waarbij ze verschillende planeten bezoeken. Om verder te komen in het spel worden gevechten en strategische acties met elkaar afgewisseld. Zowel het spel als de handleiding zijn in het engels. Een nadeel voor wie deze taal niet goed beheerst. De karakters Er zijn vijf karakters in het spel die allemaal hun eigen specialiteit hebben.
Pros: Makkelijke besturing, kan zowel met stylus als met control - pad